Tags: Elder Scrolls IV: Oblivion
<a href="http://www.justpressplay.net/">Just Press Play</a> gives another <A href="http://www.justpressplay.net/games/reviews/pc/170-Elder_Scrolls_IV_Oblivion.html">stellar review</a> of <a href="Http://www.elderscrolls.com">TES4: Oblivion</a>. The score is <b>9.5/10</b> and basically pretty fawning. Here's a bit about the radiantness of the AI:
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<blockquote>The AI in this game is something that was put on a pedestal, revolutionary I think they called it. And at times, you can see something new. I have a few of my own stories, and have read many more. Rich people will stay inside on rainy days for the most part apparently. I haven’t noticed this, but I can see it. My story revolves around some sailors and their ship. While talking to some of the people on the docks, I was threatened with death if I stepped onto their boat. Well, being the brash youth (hardly) I am, I set foot on their boat to see what they would do (after a quicksave). Oddly enough, the person who threatened me did pull her sword, but a guard who was passing by took the situation much like a cop with a hostage situation. I could hear something about having her put away her sword mostly. As she turned between me and the guard, I could tell something interesting was going to happen. That is when her two buddies pulled their swords, backup was called, and some good ol’ guard justice was handed down. As I was looting their bodies, a very nicely dressed man walked up. After looking at the dead crew, he actually scowled at me. I talked to him and found out that he wasn’t too happy with me based on the persuasion menu.</blockquote>
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Guards attacking something hostile towards the player? BRILLIANT AI IN ACTION!
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<br>
Is it just me, or are these fairly mediocre examples of superior AI?
<br>
<br>
Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>
<a href="http://www.justpressplay.net/">Just Press Play</a> gives another <A href="http://www.justpressplay.net/games/reviews/pc/170-Elder_Scrolls_IV_Oblivion.html">stellar review</a> of <a href="Http://www.elderscrolls.com">TES4: Oblivion</a>. The score is <b>9.5/10</b> and basically pretty fawning. Here's a bit about the radiantness of the AI:
<br>
<blockquote>The AI in this game is something that was put on a pedestal, revolutionary I think they called it. And at times, you can see something new. I have a few of my own stories, and have read many more. Rich people will stay inside on rainy days for the most part apparently. I haven’t noticed this, but I can see it. My story revolves around some sailors and their ship. While talking to some of the people on the docks, I was threatened with death if I stepped onto their boat. Well, being the brash youth (hardly) I am, I set foot on their boat to see what they would do (after a quicksave). Oddly enough, the person who threatened me did pull her sword, but a guard who was passing by took the situation much like a cop with a hostage situation. I could hear something about having her put away her sword mostly. As she turned between me and the guard, I could tell something interesting was going to happen. That is when her two buddies pulled their swords, backup was called, and some good ol’ guard justice was handed down. As I was looting their bodies, a very nicely dressed man walked up. After looking at the dead crew, he actually scowled at me. I talked to him and found out that he wasn’t too happy with me based on the persuasion menu.</blockquote>
<br>
Guards attacking something hostile towards the player? BRILLIANT AI IN ACTION!
<br>
<br>
Is it just me, or are these fairly mediocre examples of superior AI?
<br>
<br>
Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>