- Joined
- Jan 28, 2011
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- 99,591
Tags: Adam Brennecke; Carrie Patel; Chris Parker; Dan Spitzley; Feargus Urquhart; Josh Sawyer; Justin Britch; Kazunori Aruga; Obsidian Entertainment; Pillars of Eternity II: Deadfire; Scott Everts
This must be documentary week for RPGs. The website Shacknews (which is apparently still a thing) has inaugurated two new features - 24 'Til Launch, a series of documentaries focused on video games' last day of development, and Long Table, a series of in-depth panel discussions with game developers. It turns out that none other than Pillars of Eternity II is the subject of both series' first installments. Shacknews editor David Craddock was at Obsidian back in May, recording the documentary on the day before the game's release and the panel discussion shortly after its release. For people who closely followed Deadfire's development, there probably won't be much new in the documentary. However, the panel discussion might be worth watching if you have the time. It's interesting to hear the opinions of the less frequently seen Obsidian veterans, such as co-owner Chris Parker, designer Scott Everts and programmer Dan Spitzley. There are also a few extras, including a video of an early prototype build of Pillars of Eternity.
So why did it take five months to release these videos, you ask? Maybe it's because David Craddock needed time to finish his free 480 page book about Pillars of Eternity and the history of the Infinity Engine RPGs, entitled Beneath a Starless Sky, so it could be released alongside them. Nice! I haven't read the book yet, but it seems to be full of interesting tidbits, though perhaps not at the level of the Pillars of Eternity chapter in Jason Schreier's Blood, Sweat, and Pixels. One thing worth noting is that Craddock was unable to elicit any information about Chris Avellone's departure from Obsidian. Apparently he was told that the two parties have entered litigation, but Chris tells us that's not the case. Oookay.
This must be documentary week for RPGs. The website Shacknews (which is apparently still a thing) has inaugurated two new features - 24 'Til Launch, a series of documentaries focused on video games' last day of development, and Long Table, a series of in-depth panel discussions with game developers. It turns out that none other than Pillars of Eternity II is the subject of both series' first installments. Shacknews editor David Craddock was at Obsidian back in May, recording the documentary on the day before the game's release and the panel discussion shortly after its release. For people who closely followed Deadfire's development, there probably won't be much new in the documentary. However, the panel discussion might be worth watching if you have the time. It's interesting to hear the opinions of the less frequently seen Obsidian veterans, such as co-owner Chris Parker, designer Scott Everts and programmer Dan Spitzley. There are also a few extras, including a video of an early prototype build of Pillars of Eternity.
So why did it take five months to release these videos, you ask? Maybe it's because David Craddock needed time to finish his free 480 page book about Pillars of Eternity and the history of the Infinity Engine RPGs, entitled Beneath a Starless Sky, so it could be released alongside them. Nice! I haven't read the book yet, but it seems to be full of interesting tidbits, though perhaps not at the level of the Pillars of Eternity chapter in Jason Schreier's Blood, Sweat, and Pixels. One thing worth noting is that Craddock was unable to elicit any information about Chris Avellone's departure from Obsidian. Apparently he was told that the two parties have entered litigation, but Chris tells us that's not the case. Oookay.