Aemar
Arcane
- Joined
- Aug 18, 2018
- Messages
- 6,390
Kickstarter: https://www.kickstarter.com/projects/lastepoch/last-epoch
https://lastepochgame.com
https://lastepochgame.com
Features
Skill system
Passive grid system
A rather interesting project that was also crowdfunded earlier this year, one of the few upcoming action rpgs that actually seems quite interesting. There's a downloadable demo (pre-alpha) on their site. The cheapest pre-release version of the game can be acquired for 10$. At launch the game will be free of charge until the player reaches level 20 (for example, Mount&Blade had a similar system prior to the final release). Afterwards, the game will be priced at 15$. Release date is set for April 2020.
- Offline and online multiplayer action
- Time travel and high fantasy world
- 5 base classes that advance into 15 powerful mastery classes
- A deep skill system with augment trees for each skill
- Engrossing loot and crafting system
- Massive end-game content and replayability, trading, PvP, Cycles(seasons), Ladders, and Achievements
- Epic storytelling, memorable characters and environments, voice acting, journals, and hidden secrets
You’ll pick between five base classes that each advance into one of three mastery classes that will unlock new and powerful abilities. Characters in Last Epoch all have a deep backstory, are visually distinct, and have access to exclusive skills that can each be customized with their own augment tree. This, combined with our passive grid system creates an ideal toolbox for building characters that play how you want them to, without sacrificing their identity.
Your skills, more than anything else, is what determines the playstyle of your character. Unlike many games where you may use as many skills at a time as you have buttons for, we have elected to restrict players to having a maximum of five skills on their bar at any one time. While this may sound limiting, in practice this will result in a more engaging experience. When a Sorcerer chooses to place Meteor on their bar, this is a build defining decision that separates them from many other Sorcerers playing Last Epoch who have chosen different skills. Over the course of the game, your five skill slots will one by one gain the ability to augment the skills slotted into them by giving you access to the skill’s augment tree, unlocking a vast amount of customization potential. Every skill in Last Epoch will have its own fleshed out augment tree full of exciting ways to modify the skill for your playstyle, even offering unique branches only available to certain Mastery Classes!
With the Passive Grid system, you will be able to increase your character’s attributes and acquire special augments to your character. The Passive Grid of each class will have four lines on a grid, each line granting different stat increases such as increased health or increases to certain damage types. In addition to these stat lines, there will be augments with more impactful effects spread throughout the grid beyond these lines.
Each class will begin at the center of their Passive Grid, as you play you will gain the ability to advance along any of the four lines increasing your stats in your preferred manner. The true depth of the Passive Grid system is revealed once you elect to advance in multiple lines. Doing so creates a shape that connects the furthest points you have achieved along the stat lines, unlocking the various passive augments spread throughout the grid! The Passive Grid system allows for characters to have the opportunity to feel unique and tailored to your own playstyle - even for characters of similar builds and skills.
Each class will begin at the center of their Passive Grid, as you play you will gain the ability to advance along any of the four lines increasing your stats in your preferred manner. The true depth of the Passive Grid system is revealed once you elect to advance in multiple lines. Doing so creates a shape that connects the furthest points you have achieved along the stat lines, unlocking the various passive augments spread throughout the grid! The Passive Grid system allows for characters to have the opportunity to feel unique and tailored to your own playstyle - even for characters of similar builds and skills.
A rather interesting project that was also crowdfunded earlier this year, one of the few upcoming action rpgs that actually seems quite interesting. There's a downloadable demo (pre-alpha) on their site. The cheapest pre-release version of the game can be acquired for 10$. At launch the game will be free of charge until the player reaches level 20 (for example, Mount&Blade had a similar system prior to the final release). Afterwards, the game will be priced at 15$. Release date is set for April 2020.
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