Tags: Harbinger
<A href="http://www.fourfatchicks.com/">Four Fat Chicks</a> has drafted and published <A href="http://www.fourfatchicks.com/Reviews/Harbinger/Harbinger.shtml">their review</a> of <A href="http://www.harbingergame.com">Harbinger</a>, which basically lists the features, a few opinions on them, and a recommendation of it at the bottom. Here's a clip of one of the problems they had:
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<blockquote>"Swarm" would be the smartest descriptor of Harbinger's enemies. Being bum-rushed by fifteen Gladiators one hour after character creation neither seems like a well thought-out battle system nor gives longevity to the "new game" feel. Be prepared to reload saved games multiple times to complete an area. Mob sizes increase, and originality in fighting tactics decreases, even though new baddies are introduced regularly. Losses in speed and mouse response occur when these frenzied attackers appear onscreen all at once, despite powerful hardware.</blockquote>
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So, when swarmed with hostiles, the control gets worse. Sounds great for an action game, doesn't it? Keep in mind, this concludes with an endorsement of the title.
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Spotted this at <a href="http://www.bluesnews.com">Blue's News</a>.
<A href="http://www.fourfatchicks.com/">Four Fat Chicks</a> has drafted and published <A href="http://www.fourfatchicks.com/Reviews/Harbinger/Harbinger.shtml">their review</a> of <A href="http://www.harbingergame.com">Harbinger</a>, which basically lists the features, a few opinions on them, and a recommendation of it at the bottom. Here's a clip of one of the problems they had:
<br>
<br>
<blockquote>"Swarm" would be the smartest descriptor of Harbinger's enemies. Being bum-rushed by fifteen Gladiators one hour after character creation neither seems like a well thought-out battle system nor gives longevity to the "new game" feel. Be prepared to reload saved games multiple times to complete an area. Mob sizes increase, and originality in fighting tactics decreases, even though new baddies are introduced regularly. Losses in speed and mouse response occur when these frenzied attackers appear onscreen all at once, despite powerful hardware.</blockquote>
<br>
<br>
So, when swarmed with hostiles, the control gets worse. Sounds great for an action game, doesn't it? Keep in mind, this concludes with an endorsement of the title.
<br>
<br>
Spotted this at <a href="http://www.bluesnews.com">Blue's News</a>.