Tags: Gearhead 2
Both versions of <a href="http://gearhead.roguelikedevelopment.org">Gearhead</a> have been updated. Here's a list of changes to <b>Gearhead 2</b>:
<br>
<ul><li>SeekGear will pick smallest repairfuel first (gearutil.pp)
<br>
<li>New improved enemy weapon selector from Peter Cordes (aibrain.pp)
<br>
<li>Improved AI called shot routine (aibrain.pp)
<br>
<li>Added "UNSAFE" scene special tag (locale.pp)
<br>
<li>Fixed problems with IsSafeArea and inactive mecha (locale.pp)
<br>
<li>Fixed problem with unequip/uninstall from disembodied module (backpack.pp)
<br>
<li>Changed Extropian talent to act more like documentation suggests (arenacfe.pp)
<br>
<li>Fixed a bug with lancemate flirtation (aibrain.pp)</ul>
<br>
For the original <b>Gearhead</b>:
<br>
<ul><li>SeekGear will pick smallest repairfuel first (gearutil.pp)
<br>
<li>Fixed range bug in DoLineAttack (effects.pp)
<br>
<li>New improved NPC weapon selector from Peter Cordes (aibrain.pp)
<br>
<li>SafeToFire checks line attacks (aibrain.pp)
<br>
<li>Improved AI called shot routine (aibrain.pp)
<br>
<li>Added "UNSAFE" scene special tag (locale.pp)
<br>
<li>Fixed problems with IsSafeArea and inactive mecha (locale.pp)
<br>
<li>Fixed problem with unequip/uninstall from disembodied module (backpack.pp)
<br>
<li>Fixed endless loop in tactics mode (arenaplay.pp)
<br>
<li>Changed Extropian talent to act more like documentation suggests (arenacfe.pp)
<br>
<li>Fixed a bug with lancemate flirtation (aibrain.pp)
<br>
<li>Fixed a bug in the cave map generator (randmaps.pp)
<br>
<li>Fixed possible bug with character armor and cyberware (action.pp)
<br>
<li>Fixed bug with cost of overstuffed modules (gearutil.pp)
<br>
<li>Fixed problem with SmartAttack endless repeat (pcaction.pp)
<br>
<li>Fixed evolution problems with many monsters (WMONdefault.txt)
<br>
<li>Fixed a bug in CalcTotalModifiers function (effects.pp,locale.pp)</ul>
<br>
Flirtation <i>is</i> a bug!
Both versions of <a href="http://gearhead.roguelikedevelopment.org">Gearhead</a> have been updated. Here's a list of changes to <b>Gearhead 2</b>:
<br>
<ul><li>SeekGear will pick smallest repairfuel first (gearutil.pp)
<br>
<li>New improved enemy weapon selector from Peter Cordes (aibrain.pp)
<br>
<li>Improved AI called shot routine (aibrain.pp)
<br>
<li>Added "UNSAFE" scene special tag (locale.pp)
<br>
<li>Fixed problems with IsSafeArea and inactive mecha (locale.pp)
<br>
<li>Fixed problem with unequip/uninstall from disembodied module (backpack.pp)
<br>
<li>Changed Extropian talent to act more like documentation suggests (arenacfe.pp)
<br>
<li>Fixed a bug with lancemate flirtation (aibrain.pp)</ul>
<br>
For the original <b>Gearhead</b>:
<br>
<ul><li>SeekGear will pick smallest repairfuel first (gearutil.pp)
<br>
<li>Fixed range bug in DoLineAttack (effects.pp)
<br>
<li>New improved NPC weapon selector from Peter Cordes (aibrain.pp)
<br>
<li>SafeToFire checks line attacks (aibrain.pp)
<br>
<li>Improved AI called shot routine (aibrain.pp)
<br>
<li>Added "UNSAFE" scene special tag (locale.pp)
<br>
<li>Fixed problems with IsSafeArea and inactive mecha (locale.pp)
<br>
<li>Fixed problem with unequip/uninstall from disembodied module (backpack.pp)
<br>
<li>Fixed endless loop in tactics mode (arenaplay.pp)
<br>
<li>Changed Extropian talent to act more like documentation suggests (arenacfe.pp)
<br>
<li>Fixed a bug with lancemate flirtation (aibrain.pp)
<br>
<li>Fixed a bug in the cave map generator (randmaps.pp)
<br>
<li>Fixed possible bug with character armor and cyberware (action.pp)
<br>
<li>Fixed bug with cost of overstuffed modules (gearutil.pp)
<br>
<li>Fixed problem with SmartAttack endless repeat (pcaction.pp)
<br>
<li>Fixed evolution problems with many monsters (WMONdefault.txt)
<br>
<li>Fixed a bug in CalcTotalModifiers function (effects.pp,locale.pp)</ul>
<br>
Flirtation <i>is</i> a bug!