Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Preview Spells of Gold gander at ComputerGames.ro

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
11,663
Location
Behind you.
Tags: Spells of Gold

There's a <A href="http://www.computergames.ro/articole.php?optiune=show_preview&preview=214">preview</a> over at <A href="http://www.computergames.ro">ComputerGames.ro</a> covering <A href="http://www.buka.com/game/Game_17.htm">Spells of Gold</a>, the upcoming trading and role playing title being published by Russian based <a href="http://www.buka.com/">Buka Entertainment</a>. Here's a bit on the trade system:
<br>
<br>
<blockquote>The price of these goods varies based on four factors. First of all the price is influenced by the deterioration degree in time of the respective merchandise. The quantities of meat or strawberries decrease after some time while the quantities of mirrors or jewelry remain the same. On the other hand the price differs either in a cyclic way or depending on the season. Guild affiliation can also let you access cheaper goods. Another factor is the distance between cities so you can gain a huge profit if they are separated by a long way. This is only if the second city imports the merchandise you have chosen because there are 4 civilizations (European, Slavonic, Arab and Asian) in Lokatrienn, the universe of the game, which influences not only the aspect of the buildings but the type of goods which are imported or exported also.</blockquote>
<br>
<br>
Here's to hoping the character and roleplaying system are as good as the trading system.
<br>
<br>
Thanks <b>Assassin</b> for the heads up.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom