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Interview RPGDot speaks with Jeff Vogel about Geneforge 2

Saint_Proverbius

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Tags: Geneforge 2

The fine chaps at <A href="http://www.rpgdot.com/">RPGDot</a> have <a href="http://www.rpgdot.com/index.php?hsaction=10053&ID=567">interviewed</a> <b>Jeff Vogel</b> on the subject of <a href="http://www.spiderwebsoftware.com/geneforge2/index.html">Geneforge 2</a>. Here's the conclusion:
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<blockquote><b>RPGDot: Is there anything else you would like to add?
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Jeff:</b> Thanks to the many people who registered Geneforge. I was really pleased by it, because it gave me the chance to write Geneforge 2. It's a fun world and a fun engine to design for. The new game will have a lot of cool stuff, funky encounters, and things to do.</blockquote>
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I'm just happy for the chance to play <A href="http://www.spiderwebsoftware.com/geneforge2/index.html">Geneforge 2</a>.
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Thanks to <b>axelgreese</b> for the head's up!
 

Spazmo

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It's interesting how he says that he 'writes' games. Makes it feel like a book, and the writing in his games are often that good.
 

Rosh

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Spazmo said:
It's interesting how he says that he 'writes' games. Makes it feel like a book, and the writing in his games are often that good.

This is a convention that goes back to text-based adventure games. No need to go into history at this point, I'm sure, but it's something good to see.

It certainly shows a healthy attitude towards developing rather than spew out some kid buzz-words that you'd usually come flying from IPLY or other developers.
 

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