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Game News Wartales: Pirates of Belerion expansion announced, releasing on December 14th

Infinitron

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Tags: Shiro Games; Wartales; Wartales: Pirates of Belerion

https://store.steampowered.com/news/app/1527950/view/3896239307763412232



Greetings Mercenaries!

Wartales has been out for several months now, and we're thrilled to see that you're enjoying the game as much as we've enjoyed shaping it (with you) over the last couple of years. Today, we're delighted to announce that Wartales will set sail for the Belerion archipelago on December 14th!

Belerion is a massive region, far superior in size to any other part of the continent. And one of the reasons for that is to provide a large enough playground for you to experience a new, game-changing means of travel: seafaring!

But that’s not all, two Steam articles, “The art of Navigation” & “Lords of the Sea”, will cover the main features & content unique to the new region. We’ve also planned two live streams, in the first one we’ll discuss the previous articles & answer any questions you might have. The final live stream will be on release day, during which game director Quentin will showcase some gameplay.

Join our awesome (and passionate) Wartales community on our Discord server, Reddit page as well as Twitter.​
 

Feyd Rautha

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I love pirates but I don't like when they mix medieval settings with pirate settings. It's most often done wrong. However here it looks alright as I can't see any gun powder based weapons such as cannons, flint-locks and stuff like that. Good!
 

Black_Willow

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I love pirates but I don't like when they mix medieval settings with pirate settings. It's most often done wrong. However here it looks alright as I can't see any gun powder based weapons such as cannons, flint-locks and stuff like that. Good!
It would make sense to put cannons (and handcannons) in a late-medieval setting tbh. Even in the 1300s there were ships shooting each other with cannons.
 

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