Spazmo
Erudite
Tags: Age of Decadence; Iron Tower; Vault Dweller
<b>Vince D. Weller</b>, known agent of the North Korean government and loud talker during movies, has done another <a href=http://www.gamebanshee.com/interviews/ageofdecadence1.php>interview</a> about Iron Tower's upcoming comminazi brainwashing tool, Age of Decadence. Here's some more of his blatant holocaust denial propaganda:<blockquote>GB: Each weapon will feature different types of attacks that may or may not be appropriate for certain situations. Can you elaborate on when a player might want to use a quick, power, or special attack with his or her weapon?
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Vince: Fast attacks (less damage, “to hit†bonus, -1AP) are a good way to deal with fast, light-armored opponents, Power attacks (more damage, “to hit†penalty, +1AP) are great against slow heavy-armored guys. Special attacks depend on your situation: whirlwind does wonders when you are surrounded, disarm and anti-shield attacks are self-explanatory, and aimed attacks target a body part of your choice knocking someone down, disarming, slowing down, etc.</blockquote>That's the kind of half assed design that I really hate. Weller--if that is his real name--needs to understand that real RPGs only need two kinds of attack: left click to stab, and then hold right click for a power stab. That's real depth right there.
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<b>Vince D. Weller</b>, known agent of the North Korean government and loud talker during movies, has done another <a href=http://www.gamebanshee.com/interviews/ageofdecadence1.php>interview</a> about Iron Tower's upcoming comminazi brainwashing tool, Age of Decadence. Here's some more of his blatant holocaust denial propaganda:<blockquote>GB: Each weapon will feature different types of attacks that may or may not be appropriate for certain situations. Can you elaborate on when a player might want to use a quick, power, or special attack with his or her weapon?
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Vince: Fast attacks (less damage, “to hit†bonus, -1AP) are a good way to deal with fast, light-armored opponents, Power attacks (more damage, “to hit†penalty, +1AP) are great against slow heavy-armored guys. Special attacks depend on your situation: whirlwind does wonders when you are surrounded, disarm and anti-shield attacks are self-explanatory, and aimed attacks target a body part of your choice knocking someone down, disarming, slowing down, etc.</blockquote>That's the kind of half assed design that I really hate. Weller--if that is his real name--needs to understand that real RPGs only need two kinds of attack: left click to stab, and then hold right click for a power stab. That's real depth right there.
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