Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News Pathfinder: Wrath of the Righteous gets free Children of Morta crossover DLC

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,574
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Tags: Owlcat Games; Pathfinder: Wrath of the Righteous; Pathfinder: Wrath of the Righteous - Visitors from Morta

https://store.steampowered.com/news/app/1184370/view/4592070813167668220



Greetings, Pathfinders!
We are excited to share with you the news of the release of a free DLC that will bring together two fantasy worlds: the world of Pathfinder and the world of Children of Morta! This was an unusual and interesting experience for us, as we love atmospheric indie games, and Children of Morta is a great example of a game created with love and attention to detail. We tried to capture the mood of Children of Morta and preserve the characters' personalities while opening them the doors to the Worldwound.

In Visitors from Morta DLC, John and Lucy from Children of Morta get into trouble in the Worldwound, and only the Commander can help them overcome the dangers and return to their world. Along with John and Lucy, the world of Pathfinder will be infiltrated by the Corruption and the Commander will need to stop the spread of evil. And don't forget to save Ryker, the Bergson family's wolf cub!

What will you get with the DLC:
  • New location
  • 2 new archetypes with unique animations and spells designed specifically for John and Lucy (you will also get access to these archetypes when creating your character)
  • A new female hairstyle designed for Lucy and available in the character editor
  • Unique opponents infected with the Corruption
  • A new quest in which you must rescue guests from another world and help them return home
To access the Visitors from Morta DLC, open the available content and download the DLC here
The DLC will be added for free to your account. You can activate the quest from the DLC at the beginning of the second chapter before the Hellknights arrive at your camp, or at any point in chapters 3 and 5. The quest will be brought to you by Anevia, or Arsinoe if Anevia is unavailable. After getting the quest you will have a new location on your map, near Kenabres - go there and help John and Lucy!

Meet the guests from another world and enjoy the magical atmosphere of Morta's world!

And if you want to learn more about Children of Morta and Pathfinder: Wrath of the Righteous, grab the bundle "Path to Morta" with 70% off!​

https://store.steampowered.com/app/3116830/Pathfinder_Wrath_of_the_Righteous__Visitors_from_Morta/
https://af.gog.com/en/game/pathfinder_wrath_of_the_righteous_visitors_from_morta?as=1649904300
 

WhiteHumanMaleFighter

Barely Literate
Joined
Sep 1, 2024
Messages
4
Location
Hyperborea
Feels like a very odd thing to do, not sure if anyone's very excited about this. I'm glad to see owlcat continue adding content to their older games (barring Kingmaker they lost rights to), but this seems like a weird collab. I'm not a fan, I feel like when you have collab characters you always have limited artistic freedom of what you can do with them and they stick out like a sore thumb compared to the rest of the cast, would have prefered if they just added more meat to the main game. But I'll have to play through the new content to see if my opinions on it will be moved.
 

Maxie

Wholesome Chungus
Patron
Glory to Ukraine
Joined
Nov 13, 2021
Messages
8,110
Location
Warszawa, PL
Morta devs are located in Pasadena, Texas, in case you were wondering why they're inerested in sniffing rusgoblin ass
 

Karwelas

Dwarf Taffer
Patron
Joined
May 12, 2014
Messages
1,090
Location
"Mostly Harmless" planet
Codex Year of the Donut I helped put crap in Monomyth
So when is Rogue Trader gonna get any post-launch content?
Man, I wish, the game after act 2 is so barren it is damn crime. It actually made me stop my playthrough until DLCs release and the stuff gets patched in... Yeah, right. Patched in, just like "paths" stuff in Wrath. Devil is still joke of a route.
 

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,587
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
Children of Morta is a cute game. Sadly, in around 25 hours of playtime, I haven't found a way to make the melee characters viable. Everything is just so much easier with the ranged ones.
 

axx

Savant
Joined
Jan 9, 2017
Messages
859
Children of Morta is a cute game. Sadly, in around 25 hours of playtime, I haven't found a way to make the melee characters viable. Everything is just so much easier with the ranged ones.
I've found Mark to be my best bet for melee and he's also the most fun character to play. The choice of characters very much depends on the types of enemies and bosses you're encountering. I couldn't get past some bosses with ranged characters, but beat them easily with melee ones. Just don't waste your time with Kevin and Apan. And use shield with John as much as possible.
 

GentlemanCthulhu

Liturgist
Joined
Aug 10, 2019
Messages
1,479
The fixes are appreciated but I hate cross-game cameos. Fuck that shit. Luckily it's not auto-added / you can disable the dlc.
 

Vulpes

Scholar
Joined
Oct 12, 2018
Messages
409
Location
Fourth Rome
So when is Rogue Trader gonna get any post-launch content?
In two weeks, trust the plan

I'm waiting for this crossover:


This isn't even a RPG, it's a porn "game" with a focus on bestiality. If a single scene with a certain druid in BG3 was enough to cause a Codex-wide meltdown, then I'd hate to be here when this shit gets released
 

La vie sexuelle

Learned
Joined
Jun 10, 2023
Messages
2,161
Location
La Rochelle
So when is Rogue Trader gonna get any post-launch content?
In two weeks, trust the plan

I'm waiting for this crossover:


This isn't even a RPG, it's a porn "game" with a focus on bestiality. If a single scene with a certain druid in BG3 was enough to cause a Codex-wide meltdown, then I'd hate to be here when this shit gets released


It is RPG. Simplistic, but it is a price we pay for fully animated 3D bestiality.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom