Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Preview Dungeon Siege 2 pamphletage at GameSpot

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
14,043
Location
Behind you.
Tags: Dungeon Siege 2

<a href="http://www.gamespot.com/">GameSpot</a>'s been busy beavers posting all their E3 stuff, three paragraphs at a time. Of note, there's a tiny, miniscule <a href="http://www.gamespot.com/pc/rpg/dungeonsiege2/preview_6028203.html">preview</a> of <i>Dungeon Siege 2</i> there. So small, if you blink, you you might have time to read it before your eye completely closes! Here's a bit of it, though:
<br>
<br>
<blockquote>We were told that the trailer represents the direction Dungeon Siege II is taking, without getting more specifics on what this really means. What we saw indicated that the sequel will put you in more epic-sized battles. Several of the trailer's brief scenes focused on large groups of humans or monsters running or engaging in combat. Separate shots showed swarms of insectoid creatures and lines of human archers at the top of castle ramparts. Other interspersed sequences showed combat with what we presume are boss monsters, one of which was a hideous hunchbacked beast and one of which was an enormous blue-skinned dragon whose head just peeked above the castle walls. It's likely there are some tremendous spell effects in the works, as we saw one sequence that involved what looked to be a fiery meteor strike. </blockquote>
<br>
<br>
If you want the other <i>two thirds</i> of what's written, you'll just have to <a href="http://www.gamespot.com/pc/rpg/dungeonsiege2/preview_6028203.html">go there</a>!
<br>
<br>
Spotted this at <a href="http://www.rpgdot.com">RPGDot</a> too!
 

Rosh

Erudite
Joined
Oct 22, 2002
Messages
1,775
...all of which you just walk your characters around in and watch them fight for you!

GEENYOUS!
 

Section8

Cipher
Joined
Oct 23, 2002
Messages
4,321
Location
Wardenclyffe
I'd imagine that in these epic size battles, most of the constituents are not player controlled. And if they are, then it's just moving closer to the genre defined as RTS, just without any strategy elements. Bravo.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom