Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Neverwinter Nights 2; Obsidian Entertainment
<a href=http://www.gamespot.com>GameSpot</a> has posted a <a href=http://au.gamespot.com/pc/rpg/neverwinternights2/review.html?mode=gsreview>review</a> of <a href=http://www.atari.com/nwn2/>Neverwinter Nights 2</a>, giving it 8.6 and praising the excellent story and many paths you can take.
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<blockquote>For the most part you'll use those skills and abilities to combat all kinds of monsters, people, spirits, and animals that always seem to get in your way. The combat takes place in real time, but you have the option to pause the game and assign up to five successive actions to each of your characters. Then it's just a matter of hitting the space bar to unpause the game and watching your characters go to work. <u>The most frequent battles don't usually require that level of management, though, because you'll almost always come out on top by just rushing into a mob of enemies and letting the artificial intelligence do the work.</u> If you do happen to lose all your health you'll be temporarily knocked out (despite the cobwebbed corpse icon that replaces your character portrait). As long as one of your characters survives the battle your party will revive, and then you can use the rest function to fully replenish your health in just a few seconds.</blockquote>That kinda sucks.
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Spotted at: <A HREF="http://www.rpgwatch.com">RPG Watch</A>
<a href=http://www.gamespot.com>GameSpot</a> has posted a <a href=http://au.gamespot.com/pc/rpg/neverwinternights2/review.html?mode=gsreview>review</a> of <a href=http://www.atari.com/nwn2/>Neverwinter Nights 2</a>, giving it 8.6 and praising the excellent story and many paths you can take.
<br>
<br>
<blockquote>For the most part you'll use those skills and abilities to combat all kinds of monsters, people, spirits, and animals that always seem to get in your way. The combat takes place in real time, but you have the option to pause the game and assign up to five successive actions to each of your characters. Then it's just a matter of hitting the space bar to unpause the game and watching your characters go to work. <u>The most frequent battles don't usually require that level of management, though, because you'll almost always come out on top by just rushing into a mob of enemies and letting the artificial intelligence do the work.</u> If you do happen to lose all your health you'll be temporarily knocked out (despite the cobwebbed corpse icon that replaces your character portrait). As long as one of your characters survives the battle your party will revive, and then you can use the rest function to fully replenish your health in just a few seconds.</blockquote>That kinda sucks.
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Spotted at: <A HREF="http://www.rpgwatch.com">RPG Watch</A>