Tags: Neverwinter Nights: Shadows of Undrentide
For those who are interested in psuedo-intellectualisms in their reviews, <A href="http://www.gamespy.com/">GameSpy</a> offers up a <A href="http://www.gamespy.com/reviews/june03/nwnundrentidepc/">review</a> of <A href="http://nwn.bioware.com/shadows">Shadows of Undrentide</a> which concludes with <i>If you didn't like the first one, give this one a chance</i>. Here's one point he made:
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<blockquote> As fantastic as the new NPCs are, there's one notable omission: a tank character. A sorcerer, a bard, and a rogue-cleric are great companions if you're playing as a physical powerhouse, but if you want to play as a druid or a magic user you'll want some muscle for backup. Disappointingly, there isn't a complementary NPC if you want to play as anything other than a melee-focused character. This makes several areas of the game incredibly difficult. Parts of the Interlude and the end of Chapter Two are challenging with a balanced party; playing with two combat-deficient characters makes these portions of the game downright nasty. </blockquote>
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Oh my goodness, a good point from a <A href="http://www.gamespy.com">GameSpy</a> writer. Maybe that highschool psychology course he took last term fired up his synapses.
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Thanks, <b>Ibbz</b> for the word!
For those who are interested in psuedo-intellectualisms in their reviews, <A href="http://www.gamespy.com/">GameSpy</a> offers up a <A href="http://www.gamespy.com/reviews/june03/nwnundrentidepc/">review</a> of <A href="http://nwn.bioware.com/shadows">Shadows of Undrentide</a> which concludes with <i>If you didn't like the first one, give this one a chance</i>. Here's one point he made:
<br>
<br>
<blockquote> As fantastic as the new NPCs are, there's one notable omission: a tank character. A sorcerer, a bard, and a rogue-cleric are great companions if you're playing as a physical powerhouse, but if you want to play as a druid or a magic user you'll want some muscle for backup. Disappointingly, there isn't a complementary NPC if you want to play as anything other than a melee-focused character. This makes several areas of the game incredibly difficult. Parts of the Interlude and the end of Chapter Two are challenging with a balanced party; playing with two combat-deficient characters makes these portions of the game downright nasty. </blockquote>
<br>
<br>
Oh my goodness, a good point from a <A href="http://www.gamespy.com">GameSpy</a> writer. Maybe that highschool psychology course he took last term fired up his synapses.
<br>
<br>
Thanks, <b>Ibbz</b> for the word!