Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Two Worlds
We regret to inform you that <a href=http://www.2-worlds.com/>Two Worlds</a>, a legendary <a href=http://www.rpgcodex.com/phpBB/viewtopic.php?t=11484>role-playing (don't confuse with role-speaking games)</a> fantasy game featuring kung-fu fighting and all kinda promises, will no longer be covered here due to <a href=http://pc.ign.com/articles/760/760906p1.html>going MMO</a> a few months before the release date.
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<blockquote>"Reality Pump was in the fortunate position of being both ahead of schedule and given some extra development time, so they could truly bring out the full potential of Two Worlds," said Katie Morgan, Executive Vice President of SouthPeak Games. "In our opinion, the best things in life are those that are shared with friends, and the more friends the better!"</blockquote>Using someone else's words: This'll <i>have</i> to be good.
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Thanks, Greatatlantic.
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We regret to inform you that <a href=http://www.2-worlds.com/>Two Worlds</a>, a legendary <a href=http://www.rpgcodex.com/phpBB/viewtopic.php?t=11484>role-playing (don't confuse with role-speaking games)</a> fantasy game featuring kung-fu fighting and all kinda promises, will no longer be covered here due to <a href=http://pc.ign.com/articles/760/760906p1.html>going MMO</a> a few months before the release date.
<br>
<br>
<blockquote>"Reality Pump was in the fortunate position of being both ahead of schedule and given some extra development time, so they could truly bring out the full potential of Two Worlds," said Katie Morgan, Executive Vice President of SouthPeak Games. "In our opinion, the best things in life are those that are shared with friends, and the more friends the better!"</blockquote>Using someone else's words: This'll <i>have</i> to be good.
<br>
<br>
Thanks, Greatatlantic.
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