Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Bethesda Softworks; Elder Scrolls IV: Oblivion
Another <a href=www.elderscrolls.com>Shivering Isles</a> <a href=http://www.gamesradar.com/us/pc/game/previews/article.jsp?sectionId=1001&articleId=2007021311239577089&releaseId=20070105111946415055>preview</a>, courtesy of <a href=http://www.gamesradar.com>Games Radar</a>. Here is an overview:
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<blockquote>So who will you side with, the Duke of Mania or the Duchess of Dementia? This is just one of the many choices you'll make during your 30+ hours in the Shivering asylum.</blockquote>What weapon will you use, a sword or a blunt axe? Which dungeon will you visit first? Will you uninstall the game or continue torturing yourself with it? Speaking of torture...
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<blockquote>Because Shivering Isles' total area is only about ¼ the size of Tamriel, the game's designers were able to really flesh out NPCs and storylines. In one morbidly fascinating mission, the Duchess of Dementia assigns you a <u>companion who you can order to torture anyone as you see fit</u>.</blockquote>I'm surprised that someone would call this idiocy aimed at sadistic little fucks a fascinating, fleshed out design.
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Spotted at: <A HREF="http://www.rpgwatch.com">RPG Watch</A>
Another <a href=www.elderscrolls.com>Shivering Isles</a> <a href=http://www.gamesradar.com/us/pc/game/previews/article.jsp?sectionId=1001&articleId=2007021311239577089&releaseId=20070105111946415055>preview</a>, courtesy of <a href=http://www.gamesradar.com>Games Radar</a>. Here is an overview:
<br>
<br>
<blockquote>So who will you side with, the Duke of Mania or the Duchess of Dementia? This is just one of the many choices you'll make during your 30+ hours in the Shivering asylum.</blockquote>What weapon will you use, a sword or a blunt axe? Which dungeon will you visit first? Will you uninstall the game or continue torturing yourself with it? Speaking of torture...
<br>
<br>
<blockquote>Because Shivering Isles' total area is only about ¼ the size of Tamriel, the game's designers were able to really flesh out NPCs and storylines. In one morbidly fascinating mission, the Duchess of Dementia assigns you a <u>companion who you can order to torture anyone as you see fit</u>.</blockquote>I'm surprised that someone would call this idiocy aimed at sadistic little fucks a fascinating, fleshed out design.
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Spotted at: <A HREF="http://www.rpgwatch.com">RPG Watch</A>