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Interview Dungeon Lords interview at HomeLAN Fed

Saint_Proverbius

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Tags: Dungeon Lords; DW Bradley

<A href="http://www.homelanfed.com/">HomeLAN Fed</a> has a little <A href="http://www.homelanfed.com/index.php?id=15316">interview</a> with <b>D.W. Bradley</b>, the main front man for <A href="http://www.heuristicpark.com/">Dungeon Lords</a>. In it, he discusses the combat system of the game, a little on magic, and a few other things.
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<blockquote><b>HomeLAN</b> - Finally, is there anything else you wish to say about Dungeon Lords at this time?
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<b>D.W. Bradley</b> - Only to say how much we appreciate your interest in Dungeon Lords and to say thank you to all the dedicated fans that, over the years and throughout the world, have been a constant inspiration to me and to whom I am forever grateful. May you all have thrilling adventures and exotic dreams - long live CRPG and Dungeon Lords!</blockquote>
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<i>Thank you, dedicated fans - here, have a scrolling fighter game with stats!</i>
 

Saint_Proverbius

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I just find the line, <i>Long live the CRPG</i>, since arcade combat defies role playing principles. I don't see a point in the character having an agility rating when it's my working the interface which actually determines what's going on with the character. It's kind of like VIRTUAL LARPS.
 

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