Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Bethesda Softworks; Elder Scrolls IV: Oblivion
<a href=http://www.columbusalive.com>Columbus Alive</a>, your trusted source of gaming news, has posted this <a href=http://www.columbusalive.com/?sec=gaming&story=alive/2007/0419/g-gameon.html>Shivering Isles review</a> rated A, which explains why Bethesda quickly posted this high-profile review on their front page.
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<blockquote>The Shivering Isles is visually stunning in many ways, expanding the flora and fauna of Oblivion with unique creatures and ingredients. Because the landscape is far smaller than the world of the original game, it's easier to find interesting locations or lost dungeons through random exploration.</blockquote>Considering that you couldn't take a step in Oblivion without stumbling upon "lost" dungeons, it's hard to imagine how this particular aspect could be any easier.
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<a href=http://www.columbusalive.com>Columbus Alive</a>, your trusted source of gaming news, has posted this <a href=http://www.columbusalive.com/?sec=gaming&story=alive/2007/0419/g-gameon.html>Shivering Isles review</a> rated A, which explains why Bethesda quickly posted this high-profile review on their front page.
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<br>
<blockquote>The Shivering Isles is visually stunning in many ways, expanding the flora and fauna of Oblivion with unique creatures and ingredients. Because the landscape is far smaller than the world of the original game, it's easier to find interesting locations or lost dungeons through random exploration.</blockquote>Considering that you couldn't take a step in Oblivion without stumbling upon "lost" dungeons, it's hard to imagine how this particular aspect could be any easier.
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