Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,045
Tags: Feargus Urquhart; Neverwinter Nights 2; Obsidian Entertainment
<a href=http://www.computerandvideogames.com>CVG</a> has posted a Mask of the Betrayer <a href=http://www.computerandvideogames.com/article.php?id=165715>interview</a> with our old buddy Feargus Urquhart.
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<blockquote><b>You're introducing several new features, but what's the pick of the crop in your opinion?</b>
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I really wish that I could pick just one, but I think in the case of Mask of the Betrayer, it really is the sum of everything that we are doing that will make it a great expansion to NWN2. Epic levels will really push characters to new heights of powers, the new races and classes will let players play the game in new ways, and the effort were putting into the look of areas is really going to make players feel like they are in the Forgotten Realms.
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<b>There's been mixed reactions from both gamers and developers to cross-platform play between PC and Xbox 360 - what's Obsidian's thoughts on that? Is that something you'd like to explore?</b>
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I actually think it's a great idea. I think there are some challenges to it when it comes to PvP type games. But, if I could run around with friends of mine in a game like Oblivion whether we were playing the PC or the Xbox 360 version and hack monsters together, I think it would be great.
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<b>Finally, looking forward, in what areas would you like to see the RPG genre in general develop, or do you think it needs to develop?</b>
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I'd like to see RPG focus more on the world that they take place in with particular focus on making the player a real part of that world. Many RPGs, including some that I've made, allow the player to just stomp around and not really have to worry about the world that they are playing in.
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I think that really limits the feeling of you being in that world, which is what I certainly want when I'm playing a great RPG.</blockquote>I thought that you wanted to "hack monsters together" with your Xbox buddies.
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<a href=http://www.computerandvideogames.com>CVG</a> has posted a Mask of the Betrayer <a href=http://www.computerandvideogames.com/article.php?id=165715>interview</a> with our old buddy Feargus Urquhart.
<br>
<br>
<blockquote><b>You're introducing several new features, but what's the pick of the crop in your opinion?</b>
<br>
<br>
I really wish that I could pick just one, but I think in the case of Mask of the Betrayer, it really is the sum of everything that we are doing that will make it a great expansion to NWN2. Epic levels will really push characters to new heights of powers, the new races and classes will let players play the game in new ways, and the effort were putting into the look of areas is really going to make players feel like they are in the Forgotten Realms.
<br>
<br>
<b>There's been mixed reactions from both gamers and developers to cross-platform play between PC and Xbox 360 - what's Obsidian's thoughts on that? Is that something you'd like to explore?</b>
<br>
<br>
I actually think it's a great idea. I think there are some challenges to it when it comes to PvP type games. But, if I could run around with friends of mine in a game like Oblivion whether we were playing the PC or the Xbox 360 version and hack monsters together, I think it would be great.
<br>
<br>
<b>Finally, looking forward, in what areas would you like to see the RPG genre in general develop, or do you think it needs to develop?</b>
<br>
<br>
I'd like to see RPG focus more on the world that they take place in with particular focus on making the player a real part of that world. Many RPGs, including some that I've made, allow the player to just stomp around and not really have to worry about the world that they are playing in.
<br>
<br>
I think that really limits the feeling of you being in that world, which is what I certainly want when I'm playing a great RPG.</blockquote>I thought that you wanted to "hack monsters together" with your Xbox buddies.
<br>
<br>