Tags: Temple of Elemental Evil
<A href="http://www.gamespy.com">GameSpy</a> offers up two goodies for people wanting to gorge themselves on <A href="Http://www.greyhawkgame.com">Temple of Elemental Evil</a> stuff. They have <A href="http://www.fileplanet.com/files/120000/129055.shtml">the intro movie</a> on <a href="http://www.fileplanet.com/">FilePlanet</a> and they offer up a hand's on <A href="http://www.gamespy.com/previews/august03/templeofeepc/">preview</a> to boot. Here's a taste of the latter:
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<blockquote>Those who played Baldur's Gate or any other turn-based games that didn't play as turn-based are in for a rude awakening, especially if they are unfamiliar with the rules of combat. Moving past enemies during a movement phase (or moving in close to an enemy with a long weapon or reach) leaves characters open for attacks of opportunity, which can do lots of damage (although a high Tumble skill helps in avoiding those). Characters using a bow can take a five-foot drop backwards to avoid penalties in close range shots without affecting the ability to shoot. Familiarity with the rules is not essential, but certainly helps in appreciating all the nuances of the game's capabilities. </blockquote>
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I like this guy. <i>Turn based that didn't play as turn based</i> is quite an apt statement.
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Spotted this at <A href="http://www.homelanfed.com">HomeLAN Fed</a>
<A href="http://www.gamespy.com">GameSpy</a> offers up two goodies for people wanting to gorge themselves on <A href="Http://www.greyhawkgame.com">Temple of Elemental Evil</a> stuff. They have <A href="http://www.fileplanet.com/files/120000/129055.shtml">the intro movie</a> on <a href="http://www.fileplanet.com/">FilePlanet</a> and they offer up a hand's on <A href="http://www.gamespy.com/previews/august03/templeofeepc/">preview</a> to boot. Here's a taste of the latter:
<br>
<br>
<blockquote>Those who played Baldur's Gate or any other turn-based games that didn't play as turn-based are in for a rude awakening, especially if they are unfamiliar with the rules of combat. Moving past enemies during a movement phase (or moving in close to an enemy with a long weapon or reach) leaves characters open for attacks of opportunity, which can do lots of damage (although a high Tumble skill helps in avoiding those). Characters using a bow can take a five-foot drop backwards to avoid penalties in close range shots without affecting the ability to shoot. Familiarity with the rules is not essential, but certainly helps in appreciating all the nuances of the game's capabilities. </blockquote>
<br>
<br>
I like this guy. <i>Turn based that didn't play as turn based</i> is quite an apt statement.
<br>
<br>
Spotted this at <A href="http://www.homelanfed.com">HomeLAN Fed</a>