Tags: Fallout
<A href="http://www.gamespot.com/">GameSpot</a> has finally decided to give <a href="http://www.interplay.com/fallout">Fallout</a> the credit it deserves, with a place in their <A href="http://www.gamespot.com/gamespot/features/all/greatestgames/fallout.html">Greatest Games of All Time</a> series. The author is slightly clueless, but he at least knows a classic when he sees it. Here's a bit of the fun:
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<blockquote>Fallout is clearly inspired by Interplay's own 1987 role-playing game, Wasteland, another postapocalyptic RPG. In turn, both these games draw upon the sorts of pop-culture depictions of a grim and chaotic future popularized by influential sci-fi action movies such as The Road Warrior and The Terminator. However, despite its many conscious references to other postapocalyptic sci-fi, Fallout had a style all its own. The premise of the game was that the bombs came crashing down apparently sometime in the 1950s, when Leave it to Beaver and its ilk was all the rage and family values were the in thing. Well, some of society managed to sneak into thickly armored underground bunkers to avoid incineration, but in so doing, these people pretty much locked themselves in a time capsule. At some point in the 21st century, one of those bunkers starts having some technical difficulties and runs out of drinking water. And guess who's the lucky stiff your friends and family decide to send out into the world to find a solution to this life-threatening problem? </blockquote>
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Try bombs falling in <b>2077</b>, one based on 1950s pulp sci-fi. They also give credit to <A href="Http://www.blackisle.com">Black Isle</a> being the developer, even though <A href="http://www.interplay.com/fallout">Fallout</a> was released before <a href="http://www.interplay.com">Interplay</a> decided to divisionalize. But hey, we can't all know this stuff, can we?
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Thanks for the tip off, <b>protobob</b>!
<A href="http://www.gamespot.com/">GameSpot</a> has finally decided to give <a href="http://www.interplay.com/fallout">Fallout</a> the credit it deserves, with a place in their <A href="http://www.gamespot.com/gamespot/features/all/greatestgames/fallout.html">Greatest Games of All Time</a> series. The author is slightly clueless, but he at least knows a classic when he sees it. Here's a bit of the fun:
<br>
<br>
<blockquote>Fallout is clearly inspired by Interplay's own 1987 role-playing game, Wasteland, another postapocalyptic RPG. In turn, both these games draw upon the sorts of pop-culture depictions of a grim and chaotic future popularized by influential sci-fi action movies such as The Road Warrior and The Terminator. However, despite its many conscious references to other postapocalyptic sci-fi, Fallout had a style all its own. The premise of the game was that the bombs came crashing down apparently sometime in the 1950s, when Leave it to Beaver and its ilk was all the rage and family values were the in thing. Well, some of society managed to sneak into thickly armored underground bunkers to avoid incineration, but in so doing, these people pretty much locked themselves in a time capsule. At some point in the 21st century, one of those bunkers starts having some technical difficulties and runs out of drinking water. And guess who's the lucky stiff your friends and family decide to send out into the world to find a solution to this life-threatening problem? </blockquote>
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Try bombs falling in <b>2077</b>, one based on 1950s pulp sci-fi. They also give credit to <A href="Http://www.blackisle.com">Black Isle</a> being the developer, even though <A href="http://www.interplay.com/fallout">Fallout</a> was released before <a href="http://www.interplay.com">Interplay</a> decided to divisionalize. But hey, we can't all know this stuff, can we?
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Thanks for the tip off, <b>protobob</b>!