Tags: Blades of Avernum
<a href="http://www.spidweb.com">Spiderweb Software</a>'s <b>Jeff Vogel</b> has posted <a href="http://www.ironycentral.com/cgi-bin/ubb/ubb/ultimatebb.php?ubb=get_topic;f=15;t=000214">yet another update</a> on the status of <i>Blades of Avernum</i>, which will be a game set in the universe of <A href="http://www.avernum.com">Avernum</a>, but will be a construction set CRPG. That means you basically download modules and play them or make your own. Here's what's new:
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<br>
<blockquote>Spent this afternoon adding cutscene capability.
<br>
<br>
Here is a simple cutscene script. It move the party to a certain location and has them walk east a little while chatting.
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<br>
beginstate 32; // a sample cutscene
<br>
force_view_center(28,10);
<br>
set_character_facing(0,6);
<br>
set_character_facing(1,6);
<br>
set_character_facing(2,6);
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set_character_facing(3,6);
<br>
relocate_character(0,28,10);
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relocate_character(1,27,10);
<br>
relocate_character(2,26,10);
<br>
relocate_character(3,25,10);
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text_bubble_on_char(0,"I am talking!");
<br>
force_instant_terrain_redraw();
<br>
pause(15);
<br>
<br>
force_view_center(29,10);
<br>
relocate_character(0,29,10);
<br>
relocate_character(1,28,10);
<br>
relocate_character(2,27,10);
<br>
relocate_character(3,26,10);
<br>
erase_text_bubbles();
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text_bubble_on_char(1,"So am I!");
<br>
force_instant_terrain_redraw();
<br>
pause(15);
<br>
<br>
force_view_center(30,10);
<br>
relocate_character(0,30,10);
<br>
relocate_character(1,29,10);
<br>
relocate_character(2,28,10);
<br>
relocate_character(3,27,10);
<br>
erase_text_bubbles();
<br>
force_instant_terrain_redraw();
<br>
pause(15);
<br>
<br>
block_entry(TRUE);
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break;
<br>
<br>
It requires a bit of finicky placing of the individual characters, but it should be able to do most anything you will want.
<br>
<br>
- Jeff Vogel
<br>
Spiderweb Software</blockquote>
<br>
<br>
Interesting scripting language he's got going there, isn't it?
<br>
<a href="http://www.spidweb.com">Spiderweb Software</a>'s <b>Jeff Vogel</b> has posted <a href="http://www.ironycentral.com/cgi-bin/ubb/ubb/ultimatebb.php?ubb=get_topic;f=15;t=000214">yet another update</a> on the status of <i>Blades of Avernum</i>, which will be a game set in the universe of <A href="http://www.avernum.com">Avernum</a>, but will be a construction set CRPG. That means you basically download modules and play them or make your own. Here's what's new:
<br>
<br>
<blockquote>Spent this afternoon adding cutscene capability.
<br>
<br>
Here is a simple cutscene script. It move the party to a certain location and has them walk east a little while chatting.
<br>
<br>
beginstate 32; // a sample cutscene
<br>
force_view_center(28,10);
<br>
set_character_facing(0,6);
<br>
set_character_facing(1,6);
<br>
set_character_facing(2,6);
<br>
set_character_facing(3,6);
<br>
relocate_character(0,28,10);
<br>
relocate_character(1,27,10);
<br>
relocate_character(2,26,10);
<br>
relocate_character(3,25,10);
<br>
text_bubble_on_char(0,"I am talking!");
<br>
force_instant_terrain_redraw();
<br>
pause(15);
<br>
<br>
force_view_center(29,10);
<br>
relocate_character(0,29,10);
<br>
relocate_character(1,28,10);
<br>
relocate_character(2,27,10);
<br>
relocate_character(3,26,10);
<br>
erase_text_bubbles();
<br>
text_bubble_on_char(1,"So am I!");
<br>
force_instant_terrain_redraw();
<br>
pause(15);
<br>
<br>
force_view_center(30,10);
<br>
relocate_character(0,30,10);
<br>
relocate_character(1,29,10);
<br>
relocate_character(2,28,10);
<br>
relocate_character(3,27,10);
<br>
erase_text_bubbles();
<br>
force_instant_terrain_redraw();
<br>
pause(15);
<br>
<br>
block_entry(TRUE);
<br>
break;
<br>
<br>
It requires a bit of finicky placing of the individual characters, but it should be able to do most anything you will want.
<br>
<br>
- Jeff Vogel
<br>
Spiderweb Software</blockquote>
<br>
<br>
Interesting scripting language he's got going there, isn't it?
<br>