Tags: Dungeon Siege: Legends of Aranna
<a href="http://www.gamegossip.com/">GameGossip</a> serves up a whopping <a href="http://www.gamegossip.com/comment.php?id=1268">five question interview</a> with <b>Tara Teich</b> about <a href="http://www.microsoft.com/games/pc/dsloa.aspx">Dungeon Siege: Legend of Aranna</a>(note the new website). Here's a peek:
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<blockquote><b>GameGossip: How many new areas, items, and spells can gamers expect from the expansion?
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Tara Teich:</b> There are nine new areas, <u>providing more than 20 hours of gameplay</u>. The areas span all sorts of terrain, as you journey through snowy mountains, and island jungle, beachfront, swamp, rocky cliffs, and dungeons galore. It?s a nice mix of terrain, and provides a lot of variety, especially since each area is populated with new monsters determined to stop you from completing your quest.
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There are over 70 spells, including the all new Transformation spells, which allow Nature and Combat mages to turn into different varieties of monster. They can then fight right at the front of combat, next to your melee fighters and hold their own, while continuing to gain magic experience. We?ve also added a fun new Haste spell, which speeds up movement of the caster, allowing them to fight and run at increased speed. </blockquote>
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That's almost <i>20 hours</i> more gameplay than in the original!
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Thanks, <b>Pezman</b>!
<a href="http://www.gamegossip.com/">GameGossip</a> serves up a whopping <a href="http://www.gamegossip.com/comment.php?id=1268">five question interview</a> with <b>Tara Teich</b> about <a href="http://www.microsoft.com/games/pc/dsloa.aspx">Dungeon Siege: Legend of Aranna</a>(note the new website). Here's a peek:
<br>
<br>
<blockquote><b>GameGossip: How many new areas, items, and spells can gamers expect from the expansion?
<br>
<br>
Tara Teich:</b> There are nine new areas, <u>providing more than 20 hours of gameplay</u>. The areas span all sorts of terrain, as you journey through snowy mountains, and island jungle, beachfront, swamp, rocky cliffs, and dungeons galore. It?s a nice mix of terrain, and provides a lot of variety, especially since each area is populated with new monsters determined to stop you from completing your quest.
<br>
<br>
There are over 70 spells, including the all new Transformation spells, which allow Nature and Combat mages to turn into different varieties of monster. They can then fight right at the front of combat, next to your melee fighters and hold their own, while continuing to gain magic experience. We?ve also added a fun new Haste spell, which speeds up movement of the caster, allowing them to fight and run at increased speed. </blockquote>
<br>
<br>
That's almost <i>20 hours</i> more gameplay than in the original!
<br>
<br>
Thanks, <b>Pezman</b>!