Tags: Nival Interactive; Silent Storm
Since our pal <b>Garrett</b> over at <a href="http://www.rpgdot.com">RPGDot</a> posted this, and since it's <i>turn based</i> and has multiple methods through a scenario, and since it has character development, I figured I'd mention that the <a href="http://www.worthplaying.com/article.php?sid=12420">English version demo</a> of <A href="http://www.nival.com/eng/s2_info.html">Silent Storm</a> has been released and is available over at <a href="http://www.worthplaying.com/">WorthPlaying</a>. It's a whopping <b>200MB</b>, but that ain't bad for a turn based dungeon crawler set in WW2. Here's a clip from the site about the game for more hype than I can muster:
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<blockquote>Silent Storm is a true 3D game combining turn-based tactical combats and role-playing set against the background of the WWII. As the war rages on, you will lead a squad of elite troopers deep behind enemy lines to perform secret missions and prevent a disaster the true scale of which could be fully appreciated by neither of the involved parties. Pick your mercenaries from a pool of more than 40 elite soldiers of 30 different nationalities. Equip your squad with over 75 authentic WWII weapons ranging from commando daggers to hand-held rocket launchers, including experimental and rare models. Be sure to assess your troopers' skills adequately before you embark on a mission: you'll only be able to take five of them with you. Your objective is sabotage with no holds barred.
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For the first time ever in a 3D tactical game: choose any game style and difficulty level without any restrictions! Non-linear campaign structure allows to prepare your squad for the main mission by taking on an unlimited number of automatically generated missions in any way you like: attack your enemy head-on or use stealth and guile. Almost any mission has multiple paths to completion. </blockquote>
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Not to mention that it's just plain fun killing nazis. Who can't get enough of that nazi killin'?
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<b>Spazmo</b> told me about this.
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Since our pal <b>Garrett</b> over at <a href="http://www.rpgdot.com">RPGDot</a> posted this, and since it's <i>turn based</i> and has multiple methods through a scenario, and since it has character development, I figured I'd mention that the <a href="http://www.worthplaying.com/article.php?sid=12420">English version demo</a> of <A href="http://www.nival.com/eng/s2_info.html">Silent Storm</a> has been released and is available over at <a href="http://www.worthplaying.com/">WorthPlaying</a>. It's a whopping <b>200MB</b>, but that ain't bad for a turn based dungeon crawler set in WW2. Here's a clip from the site about the game for more hype than I can muster:
<br>
<br>
<blockquote>Silent Storm is a true 3D game combining turn-based tactical combats and role-playing set against the background of the WWII. As the war rages on, you will lead a squad of elite troopers deep behind enemy lines to perform secret missions and prevent a disaster the true scale of which could be fully appreciated by neither of the involved parties. Pick your mercenaries from a pool of more than 40 elite soldiers of 30 different nationalities. Equip your squad with over 75 authentic WWII weapons ranging from commando daggers to hand-held rocket launchers, including experimental and rare models. Be sure to assess your troopers' skills adequately before you embark on a mission: you'll only be able to take five of them with you. Your objective is sabotage with no holds barred.
<br>
<br>
For the first time ever in a 3D tactical game: choose any game style and difficulty level without any restrictions! Non-linear campaign structure allows to prepare your squad for the main mission by taking on an unlimited number of automatically generated missions in any way you like: attack your enemy head-on or use stealth and guile. Almost any mission has multiple paths to completion. </blockquote>
<br>
<br>
Not to mention that it's just plain fun killing nazis. Who can't get enough of that nazi killin'?
<br>
<br>
<b>Spazmo</b> told me about this.
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