Tags: IRE
<a href="http://ire.sourceforge.net/">IRE</a> has been updated to <a href="http://sourceforge.net/project/showfiles.php?group_id=17640&release_id=181442">version 0.90</a> for those looking for a scriptable CRPG engine to play around with, make things, kill your friends in your own twisted dungeons, and so on. Here's some <A href="http://ire.sourceforge.net/scrshots.htm">tiny bits of eyecandy</a> to annoy the modem people:
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<div align="center"><a href="http://ire.sourceforge.net"><img src="http://www.rpgcodex.com/images/screenshots/ire/tiny001.jpg" height="150" width="200"> <img src="http://www.rpgcodex.com/images/screenshots/ire/tiny002.jpg" height="150" width="200"></a></div>
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Here's a list of changes:
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<ul><li>The game and editor are now frame-locked and will not run at insane speeds on very fast machines when the map is nearly empty.</li><li>Works in DOS again (and shouldn't crash randomly on shutdown anymore </li><li>Censorware engine doesn't censor innocent words like 'scrap' anymore</li><li>Vastly improved handling of large, rectangular objects by the pathfinder. This makes it possible for the dragon to move around the castle (no, this isn't in the demo)</li><li>Game now saves global variables in the savegame. However it should still be compatible with savegames from the previous release.</li><li>Built with Allegro 4.0.3</li><li>Lots of miscellaneous bugfixes (and it compiles cleanly with -Wall)</li><li>Simplified the way config files are handled, but this is not backwards compatible. The Flat and Reign Of The Just have been repackaged for
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this new, simpler format.</li><li>Dropped support for .rar files, datafiles are always loaded directly from a directory now.</li><li>Various esoteric fixes, and a few new special effect types</li><li>Editor now uses a pick-list for editing statistics. Not as pretty but very much easier to maintain.</li><li>Editor now saves User1 and User2 values (oops)</li></ul>
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It's got censorware? Eh, what a load of horse scrap.
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<a href="http://ire.sourceforge.net/">IRE</a> has been updated to <a href="http://sourceforge.net/project/showfiles.php?group_id=17640&release_id=181442">version 0.90</a> for those looking for a scriptable CRPG engine to play around with, make things, kill your friends in your own twisted dungeons, and so on. Here's some <A href="http://ire.sourceforge.net/scrshots.htm">tiny bits of eyecandy</a> to annoy the modem people:
<br>
<br>
<div align="center"><a href="http://ire.sourceforge.net"><img src="http://www.rpgcodex.com/images/screenshots/ire/tiny001.jpg" height="150" width="200"> <img src="http://www.rpgcodex.com/images/screenshots/ire/tiny002.jpg" height="150" width="200"></a></div>
<br>
<br>
Here's a list of changes:
<br>
<br>
<ul><li>The game and editor are now frame-locked and will not run at insane speeds on very fast machines when the map is nearly empty.</li><li>Works in DOS again (and shouldn't crash randomly on shutdown anymore </li><li>Censorware engine doesn't censor innocent words like 'scrap' anymore</li><li>Vastly improved handling of large, rectangular objects by the pathfinder. This makes it possible for the dragon to move around the castle (no, this isn't in the demo)</li><li>Game now saves global variables in the savegame. However it should still be compatible with savegames from the previous release.</li><li>Built with Allegro 4.0.3</li><li>Lots of miscellaneous bugfixes (and it compiles cleanly with -Wall)</li><li>Simplified the way config files are handled, but this is not backwards compatible. The Flat and Reign Of The Just have been repackaged for
<br>
this new, simpler format.</li><li>Dropped support for .rar files, datafiles are always loaded directly from a directory now.</li><li>Various esoteric fixes, and a few new special effect types</li><li>Editor now uses a pick-list for editing statistics. Not as pretty but very much easier to maintain.</li><li>Editor now saves User1 and User2 values (oops)</li></ul>
<br>
<br>
It's got censorware? Eh, what a load of horse scrap.
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