Tags: Cube Warfare; Project Salus
<b>Matt Brown</b> has emailed me word about his project, <A href="http://salus.cubewarfare.com/">Project Salus</a>, which is a cross between a simulation and a role-playing game set <i>inside a fallout shelter</i> where you take on the role of the leader of the silo. Pretty slick concept, eh? Well, I think so, he thinks so, and hopefully <A href="http://www.igf.com/">the Independent Games Festival</a> thinks so as well, since it's in the 2004 contest. Here's some <A href="http://salus.cubewarfare.com/screenshots.html">screenshots</a> to peek more interest:
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<div align="center"><a href="http://salus.cubewarfare.com/screenshots.html"><img src="http://www.rpgcodex.com/images/screenshots/projectsalus/tiny001.jpg" height="150" width="200"> <img src="http://www.rpgcodex.com/images/screenshots/projectsalus/tiny002.jpg" height="150" width="200"></a></div>
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Oh, and here's some <A href="http://salus.cubewarfare.com/info.html">info</a>:
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<blockquote>Project Salus is a role-playing game born from a simulation. It provides opportunities for the player to take on the role of a fallout shelter manager through the simulation, to provide a more expansive and diverse role-playing experience.
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While most RPG's focus on the fighting aspects of their roles, we are trying to push the boundaries of role-playing in the opposite direction by stretching the non-combat aspects of role-playing. That isn't to say you can't play the game like you're Rambo, shooting everything in sight, but we want to provide the opportunity to play the game however you want.</blockquote>
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Good luck, <b>Matt</b>! This game looks slicker than greased snot!
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<b>Matt Brown</b> has emailed me word about his project, <A href="http://salus.cubewarfare.com/">Project Salus</a>, which is a cross between a simulation and a role-playing game set <i>inside a fallout shelter</i> where you take on the role of the leader of the silo. Pretty slick concept, eh? Well, I think so, he thinks so, and hopefully <A href="http://www.igf.com/">the Independent Games Festival</a> thinks so as well, since it's in the 2004 contest. Here's some <A href="http://salus.cubewarfare.com/screenshots.html">screenshots</a> to peek more interest:
<br>
<br>
<div align="center"><a href="http://salus.cubewarfare.com/screenshots.html"><img src="http://www.rpgcodex.com/images/screenshots/projectsalus/tiny001.jpg" height="150" width="200"> <img src="http://www.rpgcodex.com/images/screenshots/projectsalus/tiny002.jpg" height="150" width="200"></a></div>
<br>
<br>
Oh, and here's some <A href="http://salus.cubewarfare.com/info.html">info</a>:
<br>
<br>
<blockquote>Project Salus is a role-playing game born from a simulation. It provides opportunities for the player to take on the role of a fallout shelter manager through the simulation, to provide a more expansive and diverse role-playing experience.
<br>
<br>
While most RPG's focus on the fighting aspects of their roles, we are trying to push the boundaries of role-playing in the opposite direction by stretching the non-combat aspects of role-playing. That isn't to say you can't play the game like you're Rambo, shooting everything in sight, but we want to provide the opportunity to play the game however you want.</blockquote>
<br>
<br>
Good luck, <b>Matt</b>! This game looks slicker than greased snot!
<br>