Tags: Temple of Elemental Evil; Tim Cain; Troika Games
<b>Tim Cain</b> was <a href="http://www.rpgplanet.com/greyhawk/timcaininterview_sep.html">interviewed</a> by the chap at <A href="http://www.rpgplanet.com/greyhawk/">Greyhawk Chronicles</a>, who forgot to ask why the game was turn based - a requirement for anyone doing one of these about <a href="http://www.greyhawkgame.com">Temple of Elemental Evil</a>! Here's one question:
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<blockquote><b>2.) What "cool feature" do you miss the most and why? Do you have plans to include those features into a possible patch?</b>
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I really wanted prestige classes in the game. Like many people, I make my characters with an idea in my head of how they end up, and prestige classes add more options for specializing my characters. I don't think that prestige classes could be patched in, but I certainly would plan to add them in a sequel.</blockquote>
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More options for a character is one thing, but when those options include horribly overpowered, munchkin faction classes, it might be a good idea not to add them.
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Spotted this at <A href="http://www.rpgplanet.com">RPGPlanet</a>.
<b>Tim Cain</b> was <a href="http://www.rpgplanet.com/greyhawk/timcaininterview_sep.html">interviewed</a> by the chap at <A href="http://www.rpgplanet.com/greyhawk/">Greyhawk Chronicles</a>, who forgot to ask why the game was turn based - a requirement for anyone doing one of these about <a href="http://www.greyhawkgame.com">Temple of Elemental Evil</a>! Here's one question:
<br>
<br>
<blockquote><b>2.) What "cool feature" do you miss the most and why? Do you have plans to include those features into a possible patch?</b>
<br>
<br>
I really wanted prestige classes in the game. Like many people, I make my characters with an idea in my head of how they end up, and prestige classes add more options for specializing my characters. I don't think that prestige classes could be patched in, but I certainly would plan to add them in a sequel.</blockquote>
<br>
<br>
More options for a character is one thing, but when those options include horribly overpowered, munchkin faction classes, it might be a good idea not to add them.
<br>
<br>
Spotted this at <A href="http://www.rpgplanet.com">RPGPlanet</a>.