Tags: Divine Divinity
Not to be outdone, <a href="http://www.gamesfirst.com/">Games First</a> has also done a <A href="http://www.gamesfirst.com/reviews/todd/divine_divinity/divine_divinity.htm">review</a> of <A href="http://www.divinedivinity.com">DivDiv</a>. They give it a <b>4/5</b> stars, and are pretty kind to the title. Here's what I mean:
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<blockquote>Graphically, Divine Divinity is quite possibly one of the best looking 2- D role-playing games around. There is a great amount of detail lurking within every nook and cranny. You can tell that the developers took a lot of time to create a really strong atmosphere, something integral to players’ immersion into a good title. The characters are large and quite detailed, each possessing their own distinct style. The large inventory of weapons and armor are also presented in a very satisfying manner. The animation is very fluid due to the developers’ extra effort put into anticipating the myriad of scenarios your character will find him/herself in. This all congeals into a lot less work for your imagination. Getting lost in this game is much easier thanks to the beautiful presentation.</blockquote>
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I just hate getting lost near Elite Orc Wardrummers!
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Spotted also at <A href="http://bluesnews.com">Blue's</a>.
Not to be outdone, <a href="http://www.gamesfirst.com/">Games First</a> has also done a <A href="http://www.gamesfirst.com/reviews/todd/divine_divinity/divine_divinity.htm">review</a> of <A href="http://www.divinedivinity.com">DivDiv</a>. They give it a <b>4/5</b> stars, and are pretty kind to the title. Here's what I mean:
<br>
<br>
<blockquote>Graphically, Divine Divinity is quite possibly one of the best looking 2- D role-playing games around. There is a great amount of detail lurking within every nook and cranny. You can tell that the developers took a lot of time to create a really strong atmosphere, something integral to players’ immersion into a good title. The characters are large and quite detailed, each possessing their own distinct style. The large inventory of weapons and armor are also presented in a very satisfying manner. The animation is very fluid due to the developers’ extra effort put into anticipating the myriad of scenarios your character will find him/herself in. This all congeals into a lot less work for your imagination. Getting lost in this game is much easier thanks to the beautiful presentation.</blockquote>
<br>
<br>
I just hate getting lost near Elite Orc Wardrummers!
<br>
<br>
Spotted also at <A href="http://bluesnews.com">Blue's</a>.