Tags: Beyond Divinity; BioWare
<a href="http://www.gamingchart.com/">Gaming Chart</a> scored <A href="http://www.gamingchart.com/article-15.php">an interview</a> with <a href="http://www.larian.com">Larian</a> about <A href="http://www.riftrunner.com">Riftrunner</a> as well as <i>Divinity 2</i>. Here's one tidbit:
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<blockquote><b>What extended role, if any, will online multiplayer have in future games set in the Divine Divinity universe? Or, will the focus continue to be on providing a compelling single-player experience?</b>
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We will continue on putting in a good single player story line, we feel that is very important , but in the future (for Divinity 2) we will also start including multiplayer features.</blockquote>
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<br>
Welp, my anticipation level for <i>Divinity 2</i> just dropped.
<br>
<br>
Thanks, <b>Adam Corsetti</b>!
<a href="http://www.gamingchart.com/">Gaming Chart</a> scored <A href="http://www.gamingchart.com/article-15.php">an interview</a> with <a href="http://www.larian.com">Larian</a> about <A href="http://www.riftrunner.com">Riftrunner</a> as well as <i>Divinity 2</i>. Here's one tidbit:
<br>
<br>
<blockquote><b>What extended role, if any, will online multiplayer have in future games set in the Divine Divinity universe? Or, will the focus continue to be on providing a compelling single-player experience?</b>
<br>
<br>
We will continue on putting in a good single player story line, we feel that is very important , but in the future (for Divinity 2) we will also start including multiplayer features.</blockquote>
<br>
<br>
Welp, my anticipation level for <i>Divinity 2</i> just dropped.
<br>
<br>
Thanks, <b>Adam Corsetti</b>!