Tags: Fallout
I noticed over at <A href="http://www.gonegold.com/">GoneGold</a> that <b>Bill</b> has put up a list of eight games he thinks were evo-revolutionarily cool, across all platforms, and the two CRPGs listed were <A href="http://www.interplay.com/fallout">Fallout</a> and <i>Ultima IV</i>. Here's what he said about <a href="http://www.interplay.com/fallout">Fallout</a>:
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<blockquote><b>8. Fallout (PC, 1997)</b>. From the unforgettable opening cinema (watching it made me more excited to play a game than I've ever been before or since) to the equally unforgettable ending, Fallout was a gripping experience. The post-apocalyptic environment was gritty and the world was very grim, two qualities that computer games have rarely possessed in such satisfying quantities.</blockquote>
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It brings a tear to my eye.
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I noticed over at <A href="http://www.gonegold.com/">GoneGold</a> that <b>Bill</b> has put up a list of eight games he thinks were evo-revolutionarily cool, across all platforms, and the two CRPGs listed were <A href="http://www.interplay.com/fallout">Fallout</a> and <i>Ultima IV</i>. Here's what he said about <a href="http://www.interplay.com/fallout">Fallout</a>:
<br>
<br>
<blockquote><b>8. Fallout (PC, 1997)</b>. From the unforgettable opening cinema (watching it made me more excited to play a game than I've ever been before or since) to the equally unforgettable ending, Fallout was a gripping experience. The post-apocalyptic environment was gritty and the world was very grim, two qualities that computer games have rarely possessed in such satisfying quantities.</blockquote>
<br>
<br>
It brings a tear to my eye.
<br>