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Tags: BioWare
<a href="http://www.guardian.co.uk/technology/2008/may/01/games.interviews">The Guardian have an interview with BioWare founder Ray Muzyka</a>. Here's the intro:
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<blockquote>It is not what you'd call an obvious career progression. In 1992, Ray Muzyka and Greg Zeschuk were practising medicine in Edmonton, Canada. Greg was a GP and Ray was an emergency room physician – and they were both keen gamers.
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Three years later, they decided to set up their own development studio. "One day we were having lunch and I just said, 'hey wouldn't it be fun to make a game?' and Greg says, 'yeah, I know some guys who are good programmers, let's hire them'.</blockquote>
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Sadly, BioWare never did get around to hiring those good programmers. HOHOHO. <a href="http://www.guardian.co.uk/technology/2008/may/01/games.interviews">Read the rest here</a>, including how their medical experience helped them make Mass Effect and what the "Bio-RPG" tool does (Hint: It has little to do with any actual RP'ing, unless you consider pulling faces the height of RPG development).
<br>
<br>
Spotted @ <a href="http://sorcerers.net">Sorcerers.net</a>
<a href="http://www.guardian.co.uk/technology/2008/may/01/games.interviews">The Guardian have an interview with BioWare founder Ray Muzyka</a>. Here's the intro:
<br>
<blockquote>It is not what you'd call an obvious career progression. In 1992, Ray Muzyka and Greg Zeschuk were practising medicine in Edmonton, Canada. Greg was a GP and Ray was an emergency room physician – and they were both keen gamers.
<br>
<br>
Three years later, they decided to set up their own development studio. "One day we were having lunch and I just said, 'hey wouldn't it be fun to make a game?' and Greg says, 'yeah, I know some guys who are good programmers, let's hire them'.</blockquote>
<br>
Sadly, BioWare never did get around to hiring those good programmers. HOHOHO. <a href="http://www.guardian.co.uk/technology/2008/may/01/games.interviews">Read the rest here</a>, including how their medical experience helped them make Mass Effect and what the "Bio-RPG" tool does (Hint: It has little to do with any actual RP'ing, unless you consider pulling faces the height of RPG development).
<br>
<br>
Spotted @ <a href="http://sorcerers.net">Sorcerers.net</a>