Calis
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- Joined
- Jun 15, 2002
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Tags: Neverwinter Nights 2: Storm of Zehir
Whaddayaknow, the second Neverwinter Nights 2 expansion got itself a name, and an interview to boot. The e-mail bringing the interview to my attention dropped the F-bomb:<blockquote>AT: Mask of the Betrayer introduced a cool gameplay element (balancing dark powers and so forth). In terms of gameplay, what's the biggest innovation in SoZ?
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KS: Mask of the Betrayer colored within the lines set by Neverwinter Nights 2. Storm of Zehir does not. The Overland Map is one of the game's most defining features. It provides a sense of exploration that makes it feel more like a Fallout game than a Neverwinter Nights game. The Overland Map also makes Skills (Survival, Spot, etc.) more important and useful.</blockquote>
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<A HREF="http://www.actiontrip.com/previews/neverwinternights2stormofzehir_i.phtml" target="_blank">Read all about it</A>
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Whaddayaknow, the second Neverwinter Nights 2 expansion got itself a name, and an interview to boot. The e-mail bringing the interview to my attention dropped the F-bomb:<blockquote>AT: Mask of the Betrayer introduced a cool gameplay element (balancing dark powers and so forth). In terms of gameplay, what's the biggest innovation in SoZ?
<br>
<br>
KS: Mask of the Betrayer colored within the lines set by Neverwinter Nights 2. Storm of Zehir does not. The Overland Map is one of the game's most defining features. It provides a sense of exploration that makes it feel more like a Fallout game than a Neverwinter Nights game. The Overland Map also makes Skills (Survival, Spot, etc.) more important and useful.</blockquote>
<br>
<A HREF="http://www.actiontrip.com/previews/neverwinternights2stormofzehir_i.phtml" target="_blank">Read all about it</A>
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