Tags: Jagged Alliance 2: Wildfire; Strategy First
<A href="http://www.strategyfirst.com">Strategy First</A> has put up a <A href="http://www.strategyfirst.com/games/GameInfo.asp?sLanguageCode=EN&iGameID=110&sSection=Overview">website</a> about a new expansion pack to the venerable <A href="http://www.jaggedalliance2.com/">Jagged Alliance 2</A> game, self described as <i>role playing strategy</i>, probably because <i>open ended, present day dungeon crawling with guns and taking over towns</i> wouldn't fit well on the box. Here's a bit on the new expansion:
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<blockquote>Wildfire, created by Serge "Wildfire" Popov, a well known pioneer in the JA2 community includes changes to all weapons, landscapes, structures, missions, enemies and the AI. All elements within the game were altered to make it more realistic bringing it closer to real-life.
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Wildfire takes you back to Arulco, its economy has completely collapsed and the country has now become a base for international drug cartels. Export of precious metals, which was the foundation of Arulco?s economy, is now just a cover for the extensive export of drugs into North America.
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The North American Drug Agency has been unable to affect the export of drugs through regular diplomatic channels due to the cartel?s influence and has been forced to take more specific action. You are sent in as a leader of a small band of hired guns to eliminate the Kingpin of the main drug cartel. If successful, you will be hailed as heroes. If you fail, the Agency will deny all knowledge of the operation.
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Real World, Real Weapons, Real Enemies... REAL TROUBLE!</blockquote>
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Real late!
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Spotted this at <A href="http://www.homelanfed.com">HomeLAN Fed</a>.
<A href="http://www.strategyfirst.com">Strategy First</A> has put up a <A href="http://www.strategyfirst.com/games/GameInfo.asp?sLanguageCode=EN&iGameID=110&sSection=Overview">website</a> about a new expansion pack to the venerable <A href="http://www.jaggedalliance2.com/">Jagged Alliance 2</A> game, self described as <i>role playing strategy</i>, probably because <i>open ended, present day dungeon crawling with guns and taking over towns</i> wouldn't fit well on the box. Here's a bit on the new expansion:
<br>
<br>
<blockquote>Wildfire, created by Serge "Wildfire" Popov, a well known pioneer in the JA2 community includes changes to all weapons, landscapes, structures, missions, enemies and the AI. All elements within the game were altered to make it more realistic bringing it closer to real-life.
<br>
<br>
Wildfire takes you back to Arulco, its economy has completely collapsed and the country has now become a base for international drug cartels. Export of precious metals, which was the foundation of Arulco?s economy, is now just a cover for the extensive export of drugs into North America.
<br>
<br>
The North American Drug Agency has been unable to affect the export of drugs through regular diplomatic channels due to the cartel?s influence and has been forced to take more specific action. You are sent in as a leader of a small band of hired guns to eliminate the Kingpin of the main drug cartel. If successful, you will be hailed as heroes. If you fail, the Agency will deny all knowledge of the operation.
<br>
<br>
Real World, Real Weapons, Real Enemies... REAL TROUBLE!</blockquote>
<br>
<br>
Real late!
<br>
<br>
Spotted this at <A href="http://www.homelanfed.com">HomeLAN Fed</a>.