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- Jun 18, 2002
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Tags: Dragon Age
<a href="http://e3.gamespot.com/story.html?sid=6194774&pid=920668&om_act=convert&om_clk=multimodule&tag=multimodule;picks;title;7">GameSpot have a preview of <s>BioWare's new Lord of the Rings trilogy</s> Dragon Age</a>:
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<blockquote>Next up we were treated to an in-engine cutscene in which Marcus, the King, and a couple other characters were planning how to deal with an imminent blight threat. The cinematic camera angles did a great job of showing off the detailed character models, as well as how great the lip-syncing in the game is already. The upshot of the meeting was a plan involving the lighting of a beacon at the top of a tall tower, and the protagonist was among those chosen to do it.
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The demo reached its climax when the party entered a room and found a large ogre with horns inside. The ogre was quick to attack and, as the fight progressed, it became apparent that it had access to a range of moves almost as impressive as the playable characters'. The first thing the ogre did was hurl a boulder toward the mage who was keeping her distance, and then it pounded the ground to briefly knock over the rest of the group who had moved in the for the kill. The ogre's most impressive attack saw it grabbing a member of the party and then punch him repeatedly. We're told that characters armed with shields will have a chance to free themselves with a "shield bash" move when this happens, but it didn't appear to do much good on this occasion.</blockquote>
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Are you having flashbacks to both the Cave Troll fight in the Mines of Moria and Pippin lighting the beacon while Minas Tirith comes under attack? I am. If you want a bit more, <a href="http://au.pc.gamespy.com/pc/dragon-age/890315p1.html">be sure to read GameSpy's run-down</a>.
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Spotted @ <a href="http://www.rpgwatch.com">RPGWatch</a>
<a href="http://e3.gamespot.com/story.html?sid=6194774&pid=920668&om_act=convert&om_clk=multimodule&tag=multimodule;picks;title;7">GameSpot have a preview of <s>BioWare's new Lord of the Rings trilogy</s> Dragon Age</a>:
<br>
<blockquote>Next up we were treated to an in-engine cutscene in which Marcus, the King, and a couple other characters were planning how to deal with an imminent blight threat. The cinematic camera angles did a great job of showing off the detailed character models, as well as how great the lip-syncing in the game is already. The upshot of the meeting was a plan involving the lighting of a beacon at the top of a tall tower, and the protagonist was among those chosen to do it.
<br>
<br>
The demo reached its climax when the party entered a room and found a large ogre with horns inside. The ogre was quick to attack and, as the fight progressed, it became apparent that it had access to a range of moves almost as impressive as the playable characters'. The first thing the ogre did was hurl a boulder toward the mage who was keeping her distance, and then it pounded the ground to briefly knock over the rest of the group who had moved in the for the kill. The ogre's most impressive attack saw it grabbing a member of the party and then punch him repeatedly. We're told that characters armed with shields will have a chance to free themselves with a "shield bash" move when this happens, but it didn't appear to do much good on this occasion.</blockquote>
<br>
Are you having flashbacks to both the Cave Troll fight in the Mines of Moria and Pippin lighting the beacon while Minas Tirith comes under attack? I am. If you want a bit more, <a href="http://au.pc.gamespy.com/pc/dragon-age/890315p1.html">be sure to read GameSpy's run-down</a>.
<br>
<br>
Spotted @ <a href="http://www.rpgwatch.com">RPGWatch</a>