Calis
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- Joined
- Jun 15, 2002
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Tags: Borderlands
Apparently, we haven't covered Borderlands at all, even though some people feel we should have, and undoubtedly, now that I've made a post about it, our coverage of the game will be called into question. Anyway, Eurogamer has published a <A HREF="http://www.eurogamer.net/article.php?article_id=206951" target="_blank">preview</A> on the game, but to give you an idea as to what this game is, I'll start by quoting last month's <A HREF="http://www.shacknews.com/featuredarticle.x?id=947" target="_blank">interview</A> at Shacknews:<blockquote>Shack: What did you guys think of something like Hellgate: London?
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<em>(*snip* Gearbox quotes on how it could've been great but wasn't)</em>
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Marc Tardif: I think they came at it from a different angle though. We're coming from a first person shooter angle and adding RPG, they came from an RPG angle and were trying to make it first person.</blockquote>Sounds like a thoroughly eclectic design paradigm :bigwordsforthesakeofbigwords:
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Anyway, this looks to be shooter-with-vehicles but with leveling and randomized missions & loot a la Diablo. Not a lot of RPG in there, but the good news is that it's being developed by guys who actually have some experience with first-person shooter design, albeit largely in the form of Half Life expansions and cookie-cutter WW2 shooters.
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Now, on to quoting the <A HREF="http://www.eurogamer.net/article.php?article_id=206951" target="_blank">preview</A> itself. Here's a bit on the setting that, apparently, everybody but us already knew about:<blockquote>In light of every developer ever's recent decision to set their game in the aftermath of a fictional apocalypse, it's easy to assume Borderlands is much the same. It's got barren, desolate plains, the locals are dressed up in rags and desert goggles, and all the jibber-jabber's about settlements and bandits.
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As you will know if you were paying attention during the Borderlands reveal at last year's Games Convention, however, that's not the case. This is actually a distant planet called Pandora, where failed colonisation has left disparate groups of maladjusted individuals to fight over the scraps on barren, desolate plains in rags and desert goggles while talking about settlements and bandits. Completely different, see?</blockquote>Well, if we can't call it post-apocalyptic, I vote for "FUBAR-Genesis" to describe this novel genre, or possibly "Pre-Genitalyptic".
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<em>Thanks, <strong>udm</strong></em>
<br>
<br>
Apparently, we haven't covered Borderlands at all, even though some people feel we should have, and undoubtedly, now that I've made a post about it, our coverage of the game will be called into question. Anyway, Eurogamer has published a <A HREF="http://www.eurogamer.net/article.php?article_id=206951" target="_blank">preview</A> on the game, but to give you an idea as to what this game is, I'll start by quoting last month's <A HREF="http://www.shacknews.com/featuredarticle.x?id=947" target="_blank">interview</A> at Shacknews:<blockquote>Shack: What did you guys think of something like Hellgate: London?
<br>
<br>
<em>(*snip* Gearbox quotes on how it could've been great but wasn't)</em>
<br>
<br>
Marc Tardif: I think they came at it from a different angle though. We're coming from a first person shooter angle and adding RPG, they came from an RPG angle and were trying to make it first person.</blockquote>Sounds like a thoroughly eclectic design paradigm :bigwordsforthesakeofbigwords:
<br>
Anyway, this looks to be shooter-with-vehicles but with leveling and randomized missions & loot a la Diablo. Not a lot of RPG in there, but the good news is that it's being developed by guys who actually have some experience with first-person shooter design, albeit largely in the form of Half Life expansions and cookie-cutter WW2 shooters.
<br>
<br>
Now, on to quoting the <A HREF="http://www.eurogamer.net/article.php?article_id=206951" target="_blank">preview</A> itself. Here's a bit on the setting that, apparently, everybody but us already knew about:<blockquote>In light of every developer ever's recent decision to set their game in the aftermath of a fictional apocalypse, it's easy to assume Borderlands is much the same. It's got barren, desolate plains, the locals are dressed up in rags and desert goggles, and all the jibber-jabber's about settlements and bandits.
<br>
<br>
As you will know if you were paying attention during the Borderlands reveal at last year's Games Convention, however, that's not the case. This is actually a distant planet called Pandora, where failed colonisation has left disparate groups of maladjusted individuals to fight over the scraps on barren, desolate plains in rags and desert goggles while talking about settlements and bandits. Completely different, see?</blockquote>Well, if we can't call it post-apocalyptic, I vote for "FUBAR-Genesis" to describe this novel genre, or possibly "Pre-Genitalyptic".
<br>
<br>
<em>Thanks, <strong>udm</strong></em>
<br>
<br>