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Game News You don't understand because you have not played Fallout 3

DarkUnderlord

Professional Throne Sitter
Staff Member
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Messages
28,547
Tags: Fallout 3

<a href="http://www.gamesradar.com/pc/fallout-3/preview/the-infinite-potential-of-fallout-3/a-2008100312283974082/g-20070327151320531089">GamesRadar spent four hours with Fallout 3 and blew their load all over the keyboard</a>. The article is appropriately titled "The infinite potential of Fallout 3":
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<blockquote>You've probably read a lot about Fallout 3. Until you've actually played Fallout 3, however, you don't understand. You don't understand just how big the game feels, just how open the game seems and just how much freedom the game appears to offer.
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We've only had four hours with the post-apocalyptic RPG and we're already overwhelmed. Although we have yet to complete a single mission or quest on the main storyline, we've already made dozens of momentous choices and altered the fate of the world and characters around us in irrevocable ways.
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Showing restraint, however, could reward you in other ways. Fallout 3 tracks your karma and reacts accordingly. Develop a bad enough reputation and the game’s good guys will send contract killers to take care of you. Develop a goodie-two-shoes reputation and bad guys might do the same.</blockquote>
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Be a good guy and have guys try to shoot you or be a bad guy and have guys trying to shoot you. That's real choice and consequence, Bethesduh style.
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Spotted @ <a href="http://www.gamebanshee.com">GameBanshee</a>
 

Jabbapop

Scholar
Joined
Apr 5, 2006
Messages
222
I think it's a good idea to reward active players with contract killer encounters. It allows them another chance to gain xp. It's like in morrowind with the tribunal expansion, every time you'd go to sleep you'd be rewarded with a dark brotherhood encoutner that would score you nice loot to sell to the talking mudcrab.
 

ghostdog

Arcane
Patron
Joined
Dec 31, 2007
Messages
11,158
If these hitmen are Lithuanian, the player doesn't have a chance.
 

inwoker

Arcane
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Apr 27, 2007
Messages
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Kyiv, Ukraine
I like step-by-step confirmation of what codex hivemind initially thought on fallout 3 by bethsoft.
 

Micmu

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Aug 20, 2005
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ALIEN BASE-3
It's not the same! Evil bounty hunters sent by Evil people will drop Evil Fingers to collect!
 

John_Blazze

Augur
Joined
Jan 26, 2006
Messages
128
it just hit me... maybe they'll let you chop YOUR OWN finger if you are playing the evil character! AWSUM!
 

VasikkA

Liturgist
Joined
Oct 21, 2002
Messages
292
Location
DAC
What? No neutral bounty killers?! Yet they call this abomination an RPG.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,873,126
Until you've actually played Fallout 3, however, you don't understand. You don't understand just how big the game feels, just how open the game seems and just how much freedom the game appears to offer.

You motherfucking douchebag, that can be said about ANY game, ANY film or ANY book.
"Until you've actually played/seen/read [insert shit we're hyping here], however, you don't understand. You don't understand just how LOL DEEP it is and Pete just came on my face."

You stupid fuck, you call yourself a journalist? Video games have been around for ages and yet pre/reviewers managed to say a lot about them without having players to play them first.
There are two possibilities:
1) You are just another piece of shit that just blindly follows hype.
2) Bethesda with Todd Howard in charge managed to create the greatest video game ever made in the history of the fucking time and cannot be described by mere words of puny mortals.

Yeah, 1) or 2), my god, choices! I think I'll roll with 1).

It's funny how few years ago gaming journalists got Planescape: Torment and many of them managed to describe how it feels and how it plays. Nowadays gaming journalists get FPSs disguised as wannabe RPGs and they can't find words.
Back to the fucking kitchen you moron, the woman you left there would probably do a better job

and just how much freedom the game appears to offer.
Hurrr.

But please, describe it to me. How does it feel? How is the freedom in this game? How did you feel when you played as a heartless childkiller? How did you feel when your vault dweller had sex with prostitute? How did you feel when you played as a retard with low Intelligence?
Oh, right, you can't.
Boo-fucking-hoo.
Get the fuck out to the kitchen.
 
Joined
Dec 19, 2007
Messages
4,338
Location
Bureaukratistan
Regardless of our decision on the fate of Megaton, we certainly didn’t want to harm the town’s lone protector, the sheriff. He seemed like a real straight talker and, better yet, he wore a badass hat. Who knew that telling him about the creepy businessman in the bar – a seemingly throwaway conversation choice at the time – would cause him to immediately run towards the drinking hole to dole out justice? Who knew that, after a mild exchange between the two, the suit would shoot the lawman in the back, killing him instantly?

Who knew that the sheriff had a son, now fatherless because of our one utterance? Who knew that that badass hat would look so good on our character... or that the bar would leave the sheriff’s body lying on the floor for days afterward? And who knows what would happen if we hadn’t chosen that line of dialogue... or if we had, but then hadn’t followed the sheriff back to the bar?

AHAHAHAHA

They are actually pretty good at describing how broken and stupid the game is.
 

bozia2012

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Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again!
Black said:
But please, describe it to me. How does it feel? How is the freedom in this game? How did you feel when you played as a heartless childkiller? How did you feel when your vault dweller had sex with prostitute? How did you feel when you played as a retard with low Intelligence?

Cease it at once. Srsly, dumbfucks around the intarnets already picked it up as our main beef with Bethesda. While the problem is far more subtle for them to grasp...
 

elander_

Arbiter
Joined
Oct 7, 2005
Messages
2,015
Re: You don't understand because you have not played Fallout

DarkUnderlord said:
Be a good guy and have guys try to shoot you or be a bad guy and have guys trying to shoot you. That's real choice and consequence, Bethesduh style.

The stupidity of Karma is that you can do a ton of 'evil' quests and damage the business of lots of 'evil' people but if you do another ton of 'good' quests and balance your Karma everything you have done to the 'evil' people is automatically forgotten. It's just Bethesda fate they simply can't do a game where reactions feel emotionally believable.
 

MetalCraze

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Joined
Jul 3, 2007
Messages
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Location
Urkanistan
Re: You don't understand because you have not played Fallout

DarkUnderlord said:
You don't understand just how big the game feels, just how open the game seems and just how much freedom the game appears to offer.
Even less than I expected?
 

Pastel

Scholar
Joined
Jun 16, 2007
Messages
894
God this shit is so fucking stupid. Elander makes a great point. Besides, why the fuck would evil people be angry that you help grannies cross the road or whatever?
 

inwoker

Arcane
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Kyiv, Ukraine
Pastel said:
God this shit is so fucking stupid. Elander makes a great point. Besides, why the fuck would evil people be angry that you help grannies cross the road or whatever?
Because they are evil. This is obvious.
 

Anaglyph

Novice
Joined
Oct 23, 2006
Messages
75
"or that the bar would leave the sheriff’s body lying on the floor for days afterward"

Still haven't fixed that one eh.
 

Data4

Arcane
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Sep 11, 2005
Messages
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Location
Over there.
The Brazilian Slaughter said:
inwoker said:
Pastel said:
God this shit is so fucking stupid. Elander makes a great point. Besides, why the fuck would evil people be angry that you help grannies cross the road or whatever?
Because they are evil. This is obvious.

Not evil, but EEEEEEEEEEEEEEEEEEEEEEEEEEVIL! All evil players must commit a horrible atrocity every walking, breathing moment. Your piss must be pure, seething, liquid malevolence.

Best post in the thread.
 

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