Tags: BioWare; Neverwinter Nights
Yup, there's a <A href="http://nwn.bioware.com/support/patch.html">new 1.61 patch</a> for <A href="http://nwn.bioware.com">Neverwinter Nights</a> and it's offshoot expansions for those looking for a less buggy ride. Here's a partial list of fixes:
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<ul><li>Made damage reduction for DD and barbarians stack.</li><li>Added dm_visualeffect console command. first param is int for vfx #, second is duration in seconds (float, optional). Can target ground, doors, creatures and placeable objects.</li><li>Fixed NPCs trying to use items that they were not usable due to race, alignment or class restrictions and standing around looking dumb.</li><li>Fixed Whirlwind timing for attacking so you can attack right away after finishing the whirlwind, and fixed too many attacks warnings</li><li>Fixed a bug with opening inventory while container is opened on top of open inventory, inventory was open but had no items.</li><li>Fixed a bug on LAN page where connect button was not being updated when the list is empty and a new server is added.</li><li>Fixed a crash in sound options GUI that could happen when Environment Effects=1 but had disabled hardware sound acceleration through DXDiag.</li></ul>
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Maybe by 2010, all the bugs will be fixed.
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Spotted this at <A href="http://www.3dgamers.com">3D Gamers</a>
<br>
Yup, there's a <A href="http://nwn.bioware.com/support/patch.html">new 1.61 patch</a> for <A href="http://nwn.bioware.com">Neverwinter Nights</a> and it's offshoot expansions for those looking for a less buggy ride. Here's a partial list of fixes:
<br>
<br>
<ul><li>Made damage reduction for DD and barbarians stack.</li><li>Added dm_visualeffect console command. first param is int for vfx #, second is duration in seconds (float, optional). Can target ground, doors, creatures and placeable objects.</li><li>Fixed NPCs trying to use items that they were not usable due to race, alignment or class restrictions and standing around looking dumb.</li><li>Fixed Whirlwind timing for attacking so you can attack right away after finishing the whirlwind, and fixed too many attacks warnings</li><li>Fixed a bug with opening inventory while container is opened on top of open inventory, inventory was open but had no items.</li><li>Fixed a bug on LAN page where connect button was not being updated when the list is empty and a new server is added.</li><li>Fixed a crash in sound options GUI that could happen when Environment Effects=1 but had disabled hardware sound acceleration through DXDiag.</li></ul>
<br>
<br>
Maybe by 2010, all the bugs will be fixed.
<br>
<br>
Spotted this at <A href="http://www.3dgamers.com">3D Gamers</a>
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