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Game News Borderlands, the Role-Playing Shooter @ Hooked Gamers

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,566
Tags: Borderlands

<a href="http://www.hookedgamers.com/articles/preview/786/borderlands">Hooked Gamers have a preview of Borderlands</a>:
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<blockquote>Borderlands was first revealed in August of 2007 at the Games Convention in Leipzig. It is being developed by Gearbox Software and will be published by 2k Games. The game is a single player and cooperative First-Person Shooter but is often described as a RPS (Role-Playing Shooter) for its more-than-average use of RPG elements.
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[...]
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As you progress through the game and your character levels up, you will have the chance to learn new skills and become stronger. On top of this, you will become more proficient with weapon types that you frequently use. Your increased skills may shorten the time to reload a weapon or do more damage but may also improve how fast you recover from taking a hit.
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One of Borderlands often discussed features is its ability to self-generate large numbers of unique weapons. Gearbox estimates that each time the game starts, it has the potential to generate over half a million unique weapons and a similar amount of different items and armor. Fortunately it will be fairly straightforward to figure out if a weapon is worth keeping or not. The various different attributes of each weapon are shown as stats as soon as you approach a weapon so you can quickly determine to pick it up, or leave it where it is.</blockquote>
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Follow the link for screens.
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Spotted @ <a href="http://www.rpgwatch.com">RPGWatch</a>
 

hiver

Guest
Soldier, Hunter and Siren. We do know that the soldier’s advantage lies in the area of weapons mastery and ammo use and that the Siren class will have some magical abilities.
You dont say....
 

udm

Arcane
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Joined
Aug 14, 2008
Messages
2,921
Make the Codex Great Again!
poocolator said:
It's RPS like Fallout 3.

Like a non-shitty, non-pretentious version of Fallout 3/Hellgate

At least it doesn't try to be the next Diablo

At least it doesn't try to incorporate "what we do best" in an RPG

But more than anything else, it does look fun, in a genuine sort of way, and not pretending to disguise itself as an RPG that appeals to both purists and casuals
 

doctor_kaz

Scholar
Joined
May 26, 2006
Messages
517
Location
Ohio, USA
One of Borderlands often discussed features is its ability to self-generate large numbers of unique weapons. Gearbox estimates that each time the game starts, it has the potential to generate over half a million unique weapons and a similar amount of different items and armor.

A random item generator whoopee never saw that before.
 

Andhaira

Arcane
Joined
Nov 25, 2007
Messages
1,869,116
Wow, DU didn't make a single cute comment or pathetic joke in his post!

Ok OP: WHo are you and what have you done with DarkUnderlord?
 

elander_

Arbiter
Joined
Oct 7, 2005
Messages
2,015
udm said:
Like a non-shitty, non-pretentious version of Fallout 3/Hellgate

At least it doesn't try to be the next Diablo

At least it doesn't try to incorporate "what we do best" in an RPG

But more than anything else, it does look fun, in a genuine sort of way, and not pretending to disguise itself as an RPG that appeals to both purists and casuals

This can be a good game as long as people take it as a light crpg.
 

St. Toxic

Arcane
Joined
Jun 9, 2006
Messages
9,098
Location
Yemen / India
I watched some gameplay vids a while back, and it looked like a boring non-stop grind. I was rather looking forward to it, before that.
 

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