Tags: Arx Fatalis
<A href="http://www.rpgdot.com">RPGDot</a> is <a href="http://www.rpgdot.com/index.php#12874">reporting news</a> on the patch details for <a href="http://www.arxfatalis-online.com">Arc Fatalis</a>. Here's part of what they say:
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<blockquote>One of the very few downsides of Arx Fatalis was ist automap function, which was filling the whole screen and could take no notes. At least one point is fixed very soon with the upcoming patch 1.15 (should be ready within a week or so). It offers a mini map on the main screen, as you can see in the a <a href="http://newspics.rpgdot.com/imageview.php?dir=gallery/Arx/Screenshots/&name=Arx_new_map.jpg">screenshot</a> below. </blockquote>
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Maps are always nice things to have.
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<A href="http://www.rpgdot.com">RPGDot</a> is <a href="http://www.rpgdot.com/index.php#12874">reporting news</a> on the patch details for <a href="http://www.arxfatalis-online.com">Arc Fatalis</a>. Here's part of what they say:
<br>
<br>
<blockquote>One of the very few downsides of Arx Fatalis was ist automap function, which was filling the whole screen and could take no notes. At least one point is fixed very soon with the upcoming patch 1.15 (should be ready within a week or so). It offers a mini map on the main screen, as you can see in the a <a href="http://newspics.rpgdot.com/imageview.php?dir=gallery/Arx/Screenshots/&name=Arx_new_map.jpg">screenshot</a> below. </blockquote>
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Maps are always nice things to have.
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