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Game News GameZone: KOTOR is the best game of 2003

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,024
Tags: BioWare; Star Wars: Knights of the Old Republic

<a href=http://www.gamezone.com>GameZone</a> gave the <a href=http://www.gamezone.com/goty/2003/GOTY2003_PC.htm><b>Game of the Year</b></a> award to <b>KOTOR</b>
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<blockquote>Star Wars Knights of the Old Republic manages to capture the epic battle between good and evil on a grand scale. It allows you to choose from the light side or dark side of the force at every twist and turn, during almost every conversation and side quest. It shows just how hard it is to choose the high road, and how easy it is to lose patience and fall to the path of evil. The temptations of the dark side beckon at every turn. The amazing amount of choices presented to the player makes replaying KOTOR a necessity so all the decisions and side quests can be experienced on both sides of the force. The graphics and detail are striking, lived in, yet familiar. The music is hauntingly beautiful and reminiscent of John Williams emotive score while being almost entirely original. The sound and voice work are all drenched with an attention to detail and quality that rival a feature film.
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The greatest Star Wars game ever gets better. The PC version of Knights of the Old Republic offers better graphics, a PC friendly interface, and a new area and new items. Plus, the game tells one of the most compelling Star Wars stories since the original trilogy.</blockquote>
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The greatest game got better, now with more ph4t l3wt, a PC friendly interface, and a heavy dose of hype from every game site
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Spotted at: <A HREF="http://www.rpgdot.com">RPG Dot</A>
 

bobbob

Novice
Joined
Dec 18, 2002
Messages
17
Bah this game is blah at best. It's combat is horrible, and the roleplaying is only a step up from non-existant(that lame good/evil thing they implemented is the lazy programmer/desginer way of doing true roleplaying. Hell just make a good guy game and a bad guy game and slap it all into one package and you'll be pretty much on par with the gameplay from KOTOR.). Also this game is far from the best star wars game ever as xwing vs tiefighter has more gameplay than KOTOR's designers could ever dream of creating. Hell if this game wasn't star wars I bet it wouldn't be getting half the reception it is.
 

Killzig

Cipher
Patron
Joined
Oct 28, 2002
Messages
997
Location
The Wastes
You're pretty much dead on about everything except 1) I found that side quests appeared more often if you kept to the "light side" throughout the game while the Sith campaign really only got interesting on Korriban. *shrug* Then on that star forge planet your light side quest involved killing the ugly little aliens who had a captive and the dark side quest involved killing the ugly little aliens who also had a captive. Uhm, what? 2) This game would have done just as well this year if it hadn't been Star Wars because the RPG market this year sucked... hard. Lionheart, ToEE... everything was a disappointment. That, and this game was made by Bioware, who will reap the benefits of BIS' demise with even more sheep for their flock.

Combat is a joke. Ranged fighters really don't stand much of a chance against melee characters. The light sabers are pretty much godly weapons with their crystals. Once you get Force Wave and Stasis you're pretty much unstoppable. The story could have been greatly improved if only they hadn't started congratulating themselves on a clever plot twist as soon as they revealed it. Oh, and their attempt at giving NPCs depth with random bouts of conversation between them was very annoying. Nothing like clearing a sewer dungeon and having to cut away every few minutes to listen to Carth and Mission bitch at each other. The side quests associated with every NPC were "ok"...
 

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
11,663
Location
Behind you.
For the Dark Side, the Force Choke tree is pretty devastating as well. I mainly just alternated targets until everyone was dead. They couldn't move and they were taking damage at the same time. It's also really easy to get Mastery in Dark Side, too, so it was pretty rare to come across someone I couldn't use that on. I was even using it on the head guy at Korribon.
 

Killzig

Cipher
Patron
Joined
Oct 28, 2002
Messages
997
Location
The Wastes
force choke is good too. As is insanity. Death field was kind of MEH. I liked to use the wave better.
 

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