- Joined
- Jun 18, 2002
- Messages
- 28,544
Tags: Drakensang
GameBanshee have a <a href="http://www.gamebanshee.com/reviews/software/drakensangthedarkeye1.php">rather comprehensive five pager up</a> about Drakensang:
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<blockquote>Drakensang is a third-person, bird's eye view RPG that utilizes real-time with pause combat. In these elements, it basically follows the rough design set down by BioWare's D&D titles, so if you've played those, Drakensang will feel at least somewhat familiar.
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Smaller European releases have a bad reputation when it comes to technical polish, but Drakensang is a pretty positive exception. It ran with refreshing stability on my rig, with only one consistent crash-causing bug I could find (it would crash whenever I tried to read the second page of a certain alchemic recipe). The only major annoyance I ran into was a quest-killing bug a ways into the game, which I could not recreate after reloading, leading me to believe it was a freak occurrence.
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The biggest issue in interface is the fact that the game asks you to do a lot of walking. Not a problem by itself, except that your characters walk really, really slowly...
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Solid world design helps keep your surroundings looking interesting. While Drakensang actually does appear to reuse art assets pretty extensively, it manages to keep this fact fairly well-hidden from casual inspection.</blockquote>
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Overall, they like. They've also set up <a href="http://www.gamebanshee.com/drakensangthedarkeye/">information databases about the game</a> with equipment and companion details among other things.
GameBanshee have a <a href="http://www.gamebanshee.com/reviews/software/drakensangthedarkeye1.php">rather comprehensive five pager up</a> about Drakensang:
<br>
<blockquote>Drakensang is a third-person, bird's eye view RPG that utilizes real-time with pause combat. In these elements, it basically follows the rough design set down by BioWare's D&D titles, so if you've played those, Drakensang will feel at least somewhat familiar.
<br>
[...]
<br>
Smaller European releases have a bad reputation when it comes to technical polish, but Drakensang is a pretty positive exception. It ran with refreshing stability on my rig, with only one consistent crash-causing bug I could find (it would crash whenever I tried to read the second page of a certain alchemic recipe). The only major annoyance I ran into was a quest-killing bug a ways into the game, which I could not recreate after reloading, leading me to believe it was a freak occurrence.
<br>
[...]
<br>
The biggest issue in interface is the fact that the game asks you to do a lot of walking. Not a problem by itself, except that your characters walk really, really slowly...
<br>
[...]
<br>
Solid world design helps keep your surroundings looking interesting. While Drakensang actually does appear to reuse art assets pretty extensively, it manages to keep this fact fairly well-hidden from casual inspection.</blockquote>
<br>
Overall, they like. They've also set up <a href="http://www.gamebanshee.com/drakensangthedarkeye/">information databases about the game</a> with equipment and companion details among other things.