- Joined
- Jun 18, 2002
- Messages
- 28,544
Tags: CD Projekt; Witcher, The
First up, the cancellation of the Witcher Console Edition has been confirmed. <a href="http://www.vg247.com/2009/04/29/confirmed-witcher-suspended-thanks-to-cd-projekt-failing-to-meet-payment/">By the guys who were out-sourced to do it and they blame CD Projekt</a>:
<br>
<blockquote>“After having a payment being broken by CD Projekt - a big payment that we were supposed to receive - and after having committed to the project but not being covered financially on it for three months, I hold no choice but to put the team on hold,” said Widescreen boss Olivier Masclef in a phone interview this afternoon.
<br>
<br>
Masclef also said CD Projekt’s deal with Atari was out of kilter with Widescreen’s agreement with CD Projekt in terms of milestones.
<br>
<br>
The suspension came after a meeting between the three parties, called by Masclef.</blockquote>
<br>
If you read <a href="http://www.vg247.com/2009/04/29/confirmed-witcher-suspended-thanks-to-cd-projekt-failing-to-meet-payment/comment-page-1/#comment-67964">down in the comments though you'll find this gem</a>:
<br>
<blockquote>It is sad that we cannot talk with WSG in normal business way, but communicate through media. It is absolutely not our style of making business, and we answer here as we feel forced to do this to clarify the unclear information:
<br>
1. All payments were done on time according to milestone plan.
<br>
2. Truth is that payments were later than originally planned but this was solely due to delays in production. The delays were growing in the project due to WSG continued to miss the deadlines.
<br>
3. Delays and risks of further development by WSG were unacceptable by CD Projekt (this happened even though CDProjekt RED was constantly increasing main team involvement to help in the production). The most important fact is that development process didn’t make planned release date possible and moreover propositions of the new release date were changing few times. Besides the schedule, technical incapability created a risk of missing planned quality which is absolutely unacceptable. And this brought an end in our cooperation with WSG.
<br>
4. Currently the works are on hold. We are evaluating all possible options to continue the production.
<br>
Making this decision was extremely difficult and sad as we know that many people are waiting for this project. We do our best to find a way out of this situation. But final decision must guarantee high quality of the product, otherwise we won’t continue the production no matter what consequences it will bring. We are committed to the highest quality of all our games, and this is unnegotiable for us.
<br>
So no matter what the final decision or solution we will find, please be sure that it will be the best for the game quality, and satisfaction of gamers, which is the most important for us!
<br>
Michal Kicinski
<br>
Joint CEO
<br>
CD Projekt Group</blockquote>
<br>
If you want further reading, there's a Polish interview (English translation at the bottom) <a href="http://polygamia.pl/Polygamia/1,95338,6556537,Ekskluzywny_wywiad_z_Michalem_Kicinskim.html">over on Polygamia</a>:
<br>
<blockquote><b>From what you're saying, I gather that WSG is hugely responsible for this situation. In spite of that, the company accuses you of not paying and blames you for suspending the project.. Can you explain what happened, from your perspective?</b>
<br>
<br>
WSG behaves in a way that is far from our business ethics. But their accusations are serious and, what is most important, untrue that is why we published a correction under the article on vg247.com. We paid for all the milestones on time, just after they had been accepted. Of course, it was later than planned, because the milestones were presented for acceptance with delays and they were inconsistent with the specification.</blockquote>
<br>
Awesome. This must be one of those "moral grey areas" that makes The Witcher so great. Which faction will you side with?
<br>
<br>
Thanks to <b>Dandelion</b>, <a href="http://www.gamebanshee.com">GameBanshee</a> & <a href="http://www.rpgwatch.com">RPGWatch</a>.
First up, the cancellation of the Witcher Console Edition has been confirmed. <a href="http://www.vg247.com/2009/04/29/confirmed-witcher-suspended-thanks-to-cd-projekt-failing-to-meet-payment/">By the guys who were out-sourced to do it and they blame CD Projekt</a>:
<br>
<blockquote>“After having a payment being broken by CD Projekt - a big payment that we were supposed to receive - and after having committed to the project but not being covered financially on it for three months, I hold no choice but to put the team on hold,” said Widescreen boss Olivier Masclef in a phone interview this afternoon.
<br>
<br>
Masclef also said CD Projekt’s deal with Atari was out of kilter with Widescreen’s agreement with CD Projekt in terms of milestones.
<br>
<br>
The suspension came after a meeting between the three parties, called by Masclef.</blockquote>
<br>
If you read <a href="http://www.vg247.com/2009/04/29/confirmed-witcher-suspended-thanks-to-cd-projekt-failing-to-meet-payment/comment-page-1/#comment-67964">down in the comments though you'll find this gem</a>:
<br>
<blockquote>It is sad that we cannot talk with WSG in normal business way, but communicate through media. It is absolutely not our style of making business, and we answer here as we feel forced to do this to clarify the unclear information:
<br>
1. All payments were done on time according to milestone plan.
<br>
2. Truth is that payments were later than originally planned but this was solely due to delays in production. The delays were growing in the project due to WSG continued to miss the deadlines.
<br>
3. Delays and risks of further development by WSG were unacceptable by CD Projekt (this happened even though CDProjekt RED was constantly increasing main team involvement to help in the production). The most important fact is that development process didn’t make planned release date possible and moreover propositions of the new release date were changing few times. Besides the schedule, technical incapability created a risk of missing planned quality which is absolutely unacceptable. And this brought an end in our cooperation with WSG.
<br>
4. Currently the works are on hold. We are evaluating all possible options to continue the production.
<br>
Making this decision was extremely difficult and sad as we know that many people are waiting for this project. We do our best to find a way out of this situation. But final decision must guarantee high quality of the product, otherwise we won’t continue the production no matter what consequences it will bring. We are committed to the highest quality of all our games, and this is unnegotiable for us.
<br>
So no matter what the final decision or solution we will find, please be sure that it will be the best for the game quality, and satisfaction of gamers, which is the most important for us!
<br>
Michal Kicinski
<br>
Joint CEO
<br>
CD Projekt Group</blockquote>
<br>
If you want further reading, there's a Polish interview (English translation at the bottom) <a href="http://polygamia.pl/Polygamia/1,95338,6556537,Ekskluzywny_wywiad_z_Michalem_Kicinskim.html">over on Polygamia</a>:
<br>
<blockquote><b>From what you're saying, I gather that WSG is hugely responsible for this situation. In spite of that, the company accuses you of not paying and blames you for suspending the project.. Can you explain what happened, from your perspective?</b>
<br>
<br>
WSG behaves in a way that is far from our business ethics. But their accusations are serious and, what is most important, untrue that is why we published a correction under the article on vg247.com. We paid for all the milestones on time, just after they had been accepted. Of course, it was later than planned, because the milestones were presented for acceptance with delays and they were inconsistent with the specification.</blockquote>
<br>
Awesome. This must be one of those "moral grey areas" that makes The Witcher so great. Which faction will you side with?
<br>
<br>
Thanks to <b>Dandelion</b>, <a href="http://www.gamebanshee.com">GameBanshee</a> & <a href="http://www.rpgwatch.com">RPGWatch</a>.