Tags: Freedroid
<A href="http://freedroid.sourceforge.net/">FreeDroid</a> has updated with the progress done on the game since last week. They do this every week, I just don't always remember to check it! But anyway, here's a bit on the progress:
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<ul><li>New and more conference furniture thanks to basse.</li><li>Fixed bugs in Sorenson, Kevin and Dixon dialogs.</li><li>New signposts thanks to Basse.</li><li>New wall types thanks to Basse.</li><li>Crystal caverns almost finished, thanks to Simon.</li><li>Game balancing: Droids with ranges weapons now run away less, enemies give less light.</li><li>New feature: 't' key can be used to toggle the walls transparent to better see the Tux and places hidden by walls, thanks to Simon.</li><li>3dcafe models replaced with our own stuff, such that the game and all it's art are truly 'free' as in Freedom.</li><li>Lots of other changes, but the auto-generated changelog is damaged and no notifications generated. Will be back up next week hopefully...</li></ul>
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<b>Basse</b> seems to be a one man art-crankin' machine, doesn't he?
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<A href="http://freedroid.sourceforge.net/">FreeDroid</a> has updated with the progress done on the game since last week. They do this every week, I just don't always remember to check it! But anyway, here's a bit on the progress:
<br>
<br>
<ul><li>New and more conference furniture thanks to basse.</li><li>Fixed bugs in Sorenson, Kevin and Dixon dialogs.</li><li>New signposts thanks to Basse.</li><li>New wall types thanks to Basse.</li><li>Crystal caverns almost finished, thanks to Simon.</li><li>Game balancing: Droids with ranges weapons now run away less, enemies give less light.</li><li>New feature: 't' key can be used to toggle the walls transparent to better see the Tux and places hidden by walls, thanks to Simon.</li><li>3dcafe models replaced with our own stuff, such that the game and all it's art are truly 'free' as in Freedom.</li><li>Lots of other changes, but the auto-generated changelog is damaged and no notifications generated. Will be back up next week hopefully...</li></ul>
<br>
<br>
<b>Basse</b> seems to be a one man art-crankin' machine, doesn't he?
<br>