Tags: Neverwinter Nights: Hordes of the Underdark
<a href="http://www.netjak.com/">NetJak</a> gives <A href="http://nwn.bioware.com/underdark">Hordes of the Underdark</a> a <b>7.5/10</b> rating in their <A href="http://www.netjak.com/review.php/549">review</a> of the expansion pack. Here's a clip:
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<blockquote>Once you’ve finished with the story, there is yet plenty to keep you busy. If you played through as a fighter, why not try a more magic-based character for a change? Or, try out the new prestige classes and level limit in the original campaigns? If you’re still not satisfied, there is still a rich online community of people playing and creating modules, and there are a number of interesting persistent worlds to try out. It’s like Everquest without the monthly fee. </blockquote>
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Why not? Because there's no difference in how it plays.
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Spotted at: <A HREF="http://www.gengamers.com">GenGamers</A>
<a href="http://www.netjak.com/">NetJak</a> gives <A href="http://nwn.bioware.com/underdark">Hordes of the Underdark</a> a <b>7.5/10</b> rating in their <A href="http://www.netjak.com/review.php/549">review</a> of the expansion pack. Here's a clip:
<br>
<br>
<blockquote>Once you’ve finished with the story, there is yet plenty to keep you busy. If you played through as a fighter, why not try a more magic-based character for a change? Or, try out the new prestige classes and level limit in the original campaigns? If you’re still not satisfied, there is still a rich online community of people playing and creating modules, and there are a number of interesting persistent worlds to try out. It’s like Everquest without the monthly fee. </blockquote>
<br>
<br>
Why not? Because there's no difference in how it plays.
<br>
<br>
Spotted at: <A HREF="http://www.gengamers.com">GenGamers</A>