Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Review HotU sweet tithings at NetJak

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
11,739
Location
Behind you.
Tags: Neverwinter Nights: Hordes of the Underdark

<a href="http://www.netjak.com/">NetJak</a> gives <A href="http://nwn.bioware.com/underdark">Hordes of the Underdark</a> a <b>7.5/10</b> rating in their <A href="http://www.netjak.com/review.php/549">review</a> of the expansion pack. Here's a clip:
<br>
<br>
<blockquote>Once you’ve finished with the story, there is yet plenty to keep you busy. If you played through as a fighter, why not try a more magic-based character for a change? Or, try out the new prestige classes and level limit in the original campaigns? If you’re still not satisfied, there is still a rich online community of people playing and creating modules, and there are a number of interesting persistent worlds to try out. It’s like Everquest without the monthly fee. </blockquote>
<br>
<br>
Why not? Because there's no difference in how it plays.
<br>
<br>
Spotted at: <A HREF="http://www.gengamers.com">GenGamers</A>
 

Limorkil

Liturgist
Joined
Jan 19, 2004
Messages
304
I particularly liked this comment (referring to the original NWN) in the review:

"In addition to the graphical overhaul, NWN managed to provide the same masterful storytelling, memorable characters, and sharp writing that made its predecessors the masterpieces they were. "

Never thought I would here "NWN" and masterful storytelling in one sentence. A more accurate comment would have been:

"After the badly written, totally linear, predictable and utterly unimaginitive storyline of NWN, quite frankly Bioware could have lifted a story about a puppy from a 5-year old and created a better plot for HotU."

A babe with huge tits wearing armor may be "memorable" but it is hardly an original idea. And Desther is a bad guy? No shit. I wanted to kill that bastard the first time I met him but for some totally unknown reason he is absolutely indestructible until the end of chapter 1. I could have saved the city about 20 seconds after leaving the academy.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom