Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Dungeon Siege 2
Folks at <a href=http://siege.rpgdot.com>Siege Dot</a> have put together (or updated as I don't really follow DS-related news closely) a <a href=http://siege.rpgdot.com/index.php?hsaction=10053&ID=887>fact sheet</a> containing all known info on <b>Dungeon Siege 2</b>. It's clear that not much is known at that point but here is something for your amusement:
<br>
<br>
<blockquote>In DS2 you´ll start out with a single character and have a maximum party size of 6. They will create a new skill system that will force you to pay closer attention to each character during development and combat, but <b>they want to avoid a more complex gameplay</b> or a steeper learning curve.</blockquote>
<br>
They want to avoid a complex gameplay? Then they have nothing to worry about, they wouldn't know it even if it bites them in the ass
<br>
Folks at <a href=http://siege.rpgdot.com>Siege Dot</a> have put together (or updated as I don't really follow DS-related news closely) a <a href=http://siege.rpgdot.com/index.php?hsaction=10053&ID=887>fact sheet</a> containing all known info on <b>Dungeon Siege 2</b>. It's clear that not much is known at that point but here is something for your amusement:
<br>
<br>
<blockquote>In DS2 you´ll start out with a single character and have a maximum party size of 6. They will create a new skill system that will force you to pay closer attention to each character during development and combat, but <b>they want to avoid a more complex gameplay</b> or a steeper learning curve.</blockquote>
<br>
They want to avoid a complex gameplay? Then they have nothing to worry about, they wouldn't know it even if it bites them in the ass
<br>