Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Flagship Studios
<b>Bill Roper</b> of <a href=http://www.flagshipstudios.com>Flagship Studios</a> was one of the key speakers at <a href=http://www.interactive.org/Dice>D.I.C.E. summit</a> where he discussed "Why Carrots Are Better Than Sticks". <a href=http://www.gamespy.com>GameSpy</a> posted an <a href=http://www.gamespy.com/articles/march04/dice/roper>article</a> outlining Bill's presentation.
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<blockquote> Perhaps the most impressive thing about Roper's talk was how effortlessly he was able to explain his views on game design and how simple and obvious his concepts came across. It was consistently mentioned by attendees as one of the best presentations of the show (though, to be fair, almost all of them were good); if nothing else, makes us a little more anxious to see what Flagship is up to. Little info on their initial product has been released as of yet, but it sounds as if they could be signing on with a publisher soon, so we'll be sure to see what Roper and co. do next.</blockquote>
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Yep, we're all curious to see what Bill will come up with next.
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Spotted at: <A HREF="http://www.rpgdot.com">RPG Dot</A>
<b>Bill Roper</b> of <a href=http://www.flagshipstudios.com>Flagship Studios</a> was one of the key speakers at <a href=http://www.interactive.org/Dice>D.I.C.E. summit</a> where he discussed "Why Carrots Are Better Than Sticks". <a href=http://www.gamespy.com>GameSpy</a> posted an <a href=http://www.gamespy.com/articles/march04/dice/roper>article</a> outlining Bill's presentation.
<br>
<br>
<blockquote> Perhaps the most impressive thing about Roper's talk was how effortlessly he was able to explain his views on game design and how simple and obvious his concepts came across. It was consistently mentioned by attendees as one of the best presentations of the show (though, to be fair, almost all of them were good); if nothing else, makes us a little more anxious to see what Flagship is up to. Little info on their initial product has been released as of yet, but it sounds as if they could be signing on with a publisher soon, so we'll be sure to see what Roper and co. do next.</blockquote>
<br>
Yep, we're all curious to see what Bill will come up with next.
<br>
<br>
<br>
Spotted at: <A HREF="http://www.rpgdot.com">RPG Dot</A>