Spazmo
Erudite
Tags: BioWare; Neverwinter Nights: Community Expansion Pack
<a href=http://www.bioware.com>BioWare</a> today announced that the <a href=http://nwn.bioware.com/players/cep.html>Community Expansion Pack</a> for <a href=http://nwn.bioware.com>Neverwinter Nights</a> is ready and has been launched. You can get your NWN CEP fix right <a href=http://nwncep.com/welcomecep/welcomecep_fi.htm>here</a>.
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<blockquote># New unreleased creatures not available anywhere else and over 450 community creatures, such as goblins, owlbears, and gelugons. Many of these creatures also feature wing and tail nodes.
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# Two new dynamic creatures suitable for PCs: the Wemic and the Brownie.
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# 14 completely new weapon types, including the falchion, maul, nunchaku, and trident, and new components for thousands of unique weapons.
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# 324 new shields. There's also new components for thousands of unique armor and clothing types.
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# 772 new inventory icons including rings, robes and books, and 90 new items from holy symbols to musical instruments.
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# 1,448 new placeables from plates and bowls to siege engines, ships, and towers.
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# 121 new NPC portraits for dwarves, elves, gnomes, halflings, humans, half-elves, half-orcs, wemics, and driders.</blockquote>
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Though you can fault the folks at BioWare for a lot of things, the CEP project is a pretty neat thing for them to have done, even if they only provided hosting and some support for it.
<br>
Spotted at: <A HREF="http://www.rpgdot.com">RPGDot</a>
<a href=http://www.bioware.com>BioWare</a> today announced that the <a href=http://nwn.bioware.com/players/cep.html>Community Expansion Pack</a> for <a href=http://nwn.bioware.com>Neverwinter Nights</a> is ready and has been launched. You can get your NWN CEP fix right <a href=http://nwncep.com/welcomecep/welcomecep_fi.htm>here</a>.
<br>
<br>
<blockquote># New unreleased creatures not available anywhere else and over 450 community creatures, such as goblins, owlbears, and gelugons. Many of these creatures also feature wing and tail nodes.
<br>
# Two new dynamic creatures suitable for PCs: the Wemic and the Brownie.
<br>
# 14 completely new weapon types, including the falchion, maul, nunchaku, and trident, and new components for thousands of unique weapons.
<br>
# 324 new shields. There's also new components for thousands of unique armor and clothing types.
<br>
# 772 new inventory icons including rings, robes and books, and 90 new items from holy symbols to musical instruments.
<br>
# 1,448 new placeables from plates and bowls to siege engines, ships, and towers.
<br>
# 121 new NPC portraits for dwarves, elves, gnomes, halflings, humans, half-elves, half-orcs, wemics, and driders.</blockquote>
<br>
<br>
Though you can fault the folks at BioWare for a lot of things, the CEP project is a pretty neat thing for them to have done, even if they only provided hosting and some support for it.
<br>
Spotted at: <A HREF="http://www.rpgdot.com">RPGDot</a>