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Preview Beyond Divinity ganderings at WorthPlaying

Saint_Proverbius

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Tags: Beyond Divinity

<A href="http://www.worthplaying.com/">WorthPlaying</a> has served up <A href="http://www.worthplaying.com/article.php?sid=16923">a preview</a> of <A href="http://www.larian.com">Larian</a>'s recently mostly golden CRPG, <A href="http://www.riftrunner.com">Beyond Divinity</a>. Here's a bit of the past with a touch of the present:
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<blockquote>Beyond Divinity gives us Larian Studios next effort at a role playing game within the Divine universe that their first game, Divine Divinity, took us to back in September of 2002. For those of you who didn’t have a chance to play Divine Divinity, it was generally well received and fit a nice niche for those who liked Diablo style hack and slash with a little more story. Not quite as much dialogue as say, Baldur’s gate but a little more than your average action rpg game. Divine Divinity and Beyond Divinity are described by the publisher as accessible role playing games.</blockquote>
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No one word makes me cringe faster these days than the word, <i>accessible</i>.
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Spotted at: <A HREF="http://www.shacknews.com">Shack News</A>
 

Fireblade

Erudite
Joined
Mar 27, 2004
Messages
207
Clearly a vary profeshuhnul review, note for example the usage of the phrase "I could not persevere" instead of "I didn't even bother finishing the game cause there was Counter-Strike to be played and mom didn't like me playing that 'evil D&D stuff' anyway"...
 

Saint_Proverbius

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Messages
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Behind you.
Well, I couldn't persevere the interface for more than a half an hour myself. Then again, previews are nearly always positive. The only preview I can name in recent memory that wasn't was WorthPlaying's preview of Fallout Enforcer.
 

Fireblade

Erudite
Joined
Mar 27, 2004
Messages
207
What did you think was wrong with the interface? Did you not play the game because of it? Just curious. I really liked DD because it was fairly open-ended, reminded me of some of the good Ultimas. I don't remember any interface probs, although real-time combat sucks of course.
 

Fireblade

Erudite
Joined
Mar 27, 2004
Messages
207
Oh, figured he meant the original, as that was what the reviewer was talking about, in terms of not being able to "persevere" through it.

Interface didn't seem all that much different between the two. There was the glaring lack of a key to select all (both) your party members, though...
 

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