Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Ascaron Entertainment; Sacred
<a href=http://www.just-rpg.com>Just RPG</a> has posted a very positive <a href=http://www.just-rpg.com/default.asp?pid=1020>review</a> of <a href=http://www.sacred-game.com>Sacred</a> giving it <b>95%</b> and stating that <i>not everything in Sacred is perfect, though much of it is.</i>
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<blockquote>My final review ratings of games are very subjective in nature. High ratings come from the following factors: Is it virtually impossible to stop playing before 2 am? Does my mind wander during gameplay? Do I feel a sense of urgency while playing? Do I develop some sort of attachment to my created character? Do I think about the game while away from home? Do I make notes about things to try or places to go whenever I take a respite from playing? Will I replay the game at least once? My answers to the above questions where Sacred is concerned are yes, no, yes, yes, yes, yes, and yes. That’s a perfect 7! </blockquote>Couldn't agree me. Sacred reminded me of a time when games used to be fun. Literally.
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Spotted at: <A HREF="http://www.rpgdot.com">RPG Dot</A>
<a href=http://www.just-rpg.com>Just RPG</a> has posted a very positive <a href=http://www.just-rpg.com/default.asp?pid=1020>review</a> of <a href=http://www.sacred-game.com>Sacred</a> giving it <b>95%</b> and stating that <i>not everything in Sacred is perfect, though much of it is.</i>
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<blockquote>My final review ratings of games are very subjective in nature. High ratings come from the following factors: Is it virtually impossible to stop playing before 2 am? Does my mind wander during gameplay? Do I feel a sense of urgency while playing? Do I develop some sort of attachment to my created character? Do I think about the game while away from home? Do I make notes about things to try or places to go whenever I take a respite from playing? Will I replay the game at least once? My answers to the above questions where Sacred is concerned are yes, no, yes, yes, yes, yes, and yes. That’s a perfect 7! </blockquote>Couldn't agree me. Sacred reminded me of a time when games used to be fun. Literally.
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Spotted at: <A HREF="http://www.rpgdot.com">RPG Dot</A>