Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,045
Tags: Ascaron Entertainment; Sacred
<a href=http://pc.ign.com>IGN</a> posted a <a href=http://pc.ign.com/articles/506/506015p1.html>review</a> of <a href=http://www.sacred-game.com>Sacred</a> giving it <b>7.8</b> and calling it <i>one of the better action RPG with a massive amount of depth</i>, while noting that <i>clumsy combat schemes</i> held the game back.
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<blockquote>In fact, the ability to abandon the main adventure in favor of journeying throughout the wilderness of the world is one of the strongest features of gameplay. Sacred features one of the largest game environments ever seen in a game straight out of the box, supposedly with 70% of the world available for immediate exploration. Hacking and slashing your way through this land will definitely take you some time; I spent three days with one character trying to traverse a section of wilderness and discovered that I'd only fully cleared about three percent of the world! Towns will offer you horses to increase movement speed across open terrain, and teleportation portals can zap you from one area to another, but you'll have a ton of space to traverse before you find these outposts. Simply put, this game is huge. </blockquote>Sounds like Daggerfall.
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<a href=http://pc.ign.com>IGN</a> posted a <a href=http://pc.ign.com/articles/506/506015p1.html>review</a> of <a href=http://www.sacred-game.com>Sacred</a> giving it <b>7.8</b> and calling it <i>one of the better action RPG with a massive amount of depth</i>, while noting that <i>clumsy combat schemes</i> held the game back.
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<blockquote>In fact, the ability to abandon the main adventure in favor of journeying throughout the wilderness of the world is one of the strongest features of gameplay. Sacred features one of the largest game environments ever seen in a game straight out of the box, supposedly with 70% of the world available for immediate exploration. Hacking and slashing your way through this land will definitely take you some time; I spent three days with one character trying to traverse a section of wilderness and discovered that I'd only fully cleared about three percent of the world! Towns will offer you horses to increase movement speed across open terrain, and teleportation portals can zap you from one area to another, but you'll have a ton of space to traverse before you find these outposts. Simply put, this game is huge. </blockquote>Sounds like Daggerfall.
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