Tags: BioWare; Mass Effect 2
Read <a href="http://www.cw.ua.edu/bioware-once-again-satisfies-with-mass-effect-2-1.2154879">this article</a> about how Bioware once again satisfies with Mass Effect 2.
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<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">Was the game perfect? Did it have its flaws? Maybe, but any missteps were easily drowned by incredible storytelling and immersion the game offered. Bioware had once again created a masterpiece.</p>
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Since ME2 triggered positive responses even on the Codex - is it true? Is ME2 the new Masterpiece, a bright and rising star on the dark and cloudy RPG sky?
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<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">Equipment can still be upgraded, but instead of having hundreds of options with unique advantages and limitations, there is a more refined hierarchy of equipment. A better gun is a better gun. As nervous as that made some of us, we should have long ago learned that the Bioware team are masters of their craft. They won’t let us down.</p>
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All those hundreds of options sucked anyway. Let us instead focus on how Bioware are masters of their craft and how their games are inherently awesome.
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<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">The downside of this, however, is that there are fewer planets to explore, and mineral gathering, which is now essential to gameplay, relies on a frustrating and time-consuming planet scanning mini-game.</p>
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I can see how those mini-games are entertaining for 12 year olds. Unskippable? Hmmpf.
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Read <a href="http://www.cw.ua.edu/bioware-once-again-satisfies-with-mass-effect-2-1.2154879">this article</a> about how Bioware once again satisfies with Mass Effect 2.
<br>
<br>
<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">Was the game perfect? Did it have its flaws? Maybe, but any missteps were easily drowned by incredible storytelling and immersion the game offered. Bioware had once again created a masterpiece.</p>
<br>
Since ME2 triggered positive responses even on the Codex - is it true? Is ME2 the new Masterpiece, a bright and rising star on the dark and cloudy RPG sky?
<br>
<br>
<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">Equipment can still be upgraded, but instead of having hundreds of options with unique advantages and limitations, there is a more refined hierarchy of equipment. A better gun is a better gun. As nervous as that made some of us, we should have long ago learned that the Bioware team are masters of their craft. They won’t let us down.</p>
<br>
All those hundreds of options sucked anyway. Let us instead focus on how Bioware are masters of their craft and how their games are inherently awesome.
<br>
<br>
<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">The downside of this, however, is that there are fewer planets to explore, and mineral gathering, which is now essential to gameplay, relies on a frustrating and time-consuming planet scanning mini-game.</p>
<br>
I can see how those mini-games are entertaining for 12 year olds. Unskippable? Hmmpf.
<br>
<br>